OBJS-$(CONFIG_DEBAND_FILTER) += vf_deband.o
OBJS-$(CONFIG_DECIMATE_FILTER) += vf_decimate.o
OBJS-$(CONFIG_DEFLATE_FILTER) += vf_neighbor.o
+OBJS-$(CONFIG_DEFLICKER_FILTER) += vf_deflicker.o
OBJS-$(CONFIG_DEINTERLACE_QSV_FILTER) += vf_deinterlace_qsv.o
OBJS-$(CONFIG_DEINTERLACE_VAAPI_FILTER) += vf_deinterlace_vaapi.o
OBJS-$(CONFIG_DEJUDDER_FILTER) += vf_dejudder.o
OBJS-$(CONFIG_DETELECINE_FILTER) += vf_detelecine.o
OBJS-$(CONFIG_DILATION_FILTER) += vf_neighbor.o
OBJS-$(CONFIG_DISPLACE_FILTER) += vf_displace.o framesync.o
+OBJS-$(CONFIG_DOUBLEWEAVE_FILTER) += vf_weave.o
OBJS-$(CONFIG_DRAWBOX_FILTER) += vf_drawbox.o
OBJS-$(CONFIG_DRAWGRAPH_FILTER) += f_drawgraph.o
OBJS-$(CONFIG_DRAWGRID_FILTER) += vf_drawbox.o
OBJS-$(CONFIG_KERNDEINT_FILTER) += vf_kerndeint.o
OBJS-$(CONFIG_LENSCORRECTION_FILTER) += vf_lenscorrection.o
OBJS-$(CONFIG_LOOP_FILTER) += f_loop.o
+OBJS-$(CONFIG_LUMAKEY_FILTER) += vf_lumakey.o
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUT2_FILTER) += vf_lut2.o framesync.o
OBJS-$(CONFIG_LUT3D_FILTER) += vf_lut3d.o