OBJS-$(CONFIG_ACOPY_FILTER) += af_acopy.o
OBJS-$(CONFIG_ACROSSFADE_FILTER) += af_afade.o
OBJS-$(CONFIG_ACRUSHER_FILTER) += af_acrusher.o
+OBJS-$(CONFIG_ACUE_FILTER) += f_cue.o
OBJS-$(CONFIG_ADECLICK_FILTER) += af_adeclick.o
OBJS-$(CONFIG_ADECLIP_FILTER) += af_adeclick.o
OBJS-$(CONFIG_ADELAY_FILTER) += af_adelay.o
OBJS-$(CONFIG_COLORSPACE_FILTER) += vf_colorspace.o colorspace.o colorspacedsp.o
OBJS-$(CONFIG_CONVOLUTION_FILTER) += vf_convolution.o
OBJS-$(CONFIG_CONVOLUTION_OPENCL_FILTER) += vf_convolution_opencl.o opencl.o \
- opencl/convolution.o
+ opencl/convolution.o
OBJS-$(CONFIG_CONVOLVE_FILTER) += vf_convolve.o framesync.o
OBJS-$(CONFIG_COPY_FILTER) += vf_copy.o
OBJS-$(CONFIG_COREIMAGE_FILTER) += vf_coreimage.o
OBJS-$(CONFIG_COVER_RECT_FILTER) += vf_cover_rect.o lavfutils.o
OBJS-$(CONFIG_CROP_FILTER) += vf_crop.o
OBJS-$(CONFIG_CROPDETECT_FILTER) += vf_cropdetect.o
+OBJS-$(CONFIG_CUE_FILTER) += f_cue.o
OBJS-$(CONFIG_CURVES_FILTER) += vf_curves.o
OBJS-$(CONFIG_DATASCOPE_FILTER) += vf_datascope.o
OBJS-$(CONFIG_DCTDNOIZ_FILTER) += vf_dctdnoiz.o
OBJS-$(CONFIG_DESPILL_FILTER) += vf_despill.o
OBJS-$(CONFIG_DETELECINE_FILTER) += vf_detelecine.o
OBJS-$(CONFIG_DILATION_FILTER) += vf_neighbor.o
+OBJS-$(CONFIG_DILATION_OPENCL_FILTER) += vf_neighbor_opencl.o opencl.o \
+ opencl/neighbor.o
OBJS-$(CONFIG_DISPLACE_FILTER) += vf_displace.o framesync.o
OBJS-$(CONFIG_DOUBLEWEAVE_FILTER) += vf_weave.o
OBJS-$(CONFIG_DRAWBOX_FILTER) += vf_drawbox.o
OBJS-$(CONFIG_ENTROPY_FILTER) += vf_entropy.o
OBJS-$(CONFIG_EQ_FILTER) += vf_eq.o
OBJS-$(CONFIG_EROSION_FILTER) += vf_neighbor.o
+OBJS-$(CONFIG_EROSION_OPENCL_FILTER) += vf_neighbor_opencl.o opencl.o \
+ opencl/neighbor.o
OBJS-$(CONFIG_EXTRACTPLANES_FILTER) += vf_extractplanes.o
OBJS-$(CONFIG_FADE_FILTER) += vf_fade.o
OBJS-$(CONFIG_FFTDNOIZ_FILTER) += vf_fftdnoiz.o
OBJS-$(CONFIG_GBLUR_FILTER) += vf_gblur.o
OBJS-$(CONFIG_GEQ_FILTER) += vf_geq.o
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o
+OBJS-$(CONFIG_GREYEDGE_FILTER) += vf_colorconstancy.o
OBJS-$(CONFIG_HALDCLUT_FILTER) += vf_lut3d.o framesync.o
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o
OBJS-$(CONFIG_HISTEQ_FILTER) += vf_histeq.o
OBJS-$(CONFIG_INTERLEAVE_FILTER) += f_interleave.o
OBJS-$(CONFIG_KERNDEINT_FILTER) += vf_kerndeint.o
OBJS-$(CONFIG_LENSCORRECTION_FILTER) += vf_lenscorrection.o
+OBJS-$(CONFIG_LENSFUN_FILTER) += vf_lensfun.o
OBJS-$(CONFIG_LIBVMAF_FILTER) += vf_libvmaf.o framesync.o
OBJS-$(CONFIG_LIMITER_FILTER) += vf_limiter.o
OBJS-$(CONFIG_LOOP_FILTER) += f_loop.o
OBJS-$(CONFIG_LUMAKEY_FILTER) += vf_lumakey.o
+OBJS-$(CONFIG_LUT1D_FILTER) += vf_lut3d.o
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUT2_FILTER) += vf_lut2.o framesync.o
OBJS-$(CONFIG_LUT3D_FILTER) += vf_lut3d.o
OBJS-$(CONFIG_PP7_FILTER) += vf_pp7.o
OBJS-$(CONFIG_PREMULTIPLY_FILTER) += vf_premultiply.o framesync.o
OBJS-$(CONFIG_PREWITT_FILTER) += vf_convolution.o
+OBJS-$(CONFIG_PREWITT_OPENCL_FILTER) += vf_convolution_opencl.o opencl.o \
+ opencl/convolution.o
OBJS-$(CONFIG_PROCAMP_VAAPI_FILTER) += vf_procamp_vaapi.o vaapi_vpp.o
OBJS-$(CONFIG_PROGRAM_OPENCL_FILTER) += vf_program_opencl.o opencl.o framesync.o
OBJS-$(CONFIG_PSEUDOCOLOR_FILTER) += vf_pseudocolor.o
OBJS-$(CONFIG_REPEATFIELDS_FILTER) += vf_repeatfields.o
OBJS-$(CONFIG_REVERSE_FILTER) += f_reverse.o
OBJS-$(CONFIG_ROBERTS_FILTER) += vf_convolution.o
+OBJS-$(CONFIG_ROBERTS_OPENCL_FILTER) += vf_convolution_opencl.o opencl.o \
+ opencl/convolution.o
OBJS-$(CONFIG_ROTATE_FILTER) += vf_rotate.o
OBJS-$(CONFIG_SAB_FILTER) += vf_sab.o
OBJS-$(CONFIG_SCALE_FILTER) += vf_scale.o scale.o
OBJS-$(CONFIG_SIGNATURE_FILTER) += vf_signature.o
OBJS-$(CONFIG_SMARTBLUR_FILTER) += vf_smartblur.o
OBJS-$(CONFIG_SOBEL_FILTER) += vf_convolution.o
+OBJS-$(CONFIG_SOBEL_OPENCL_FILTER) += vf_convolution_opencl.o opencl.o \
+ opencl/convolution.o
OBJS-$(CONFIG_SPLIT_FILTER) += split.o
OBJS-$(CONFIG_SPP_FILTER) += vf_spp.o
OBJS-$(CONFIG_SR_FILTER) += vf_sr.o
OBJS-$(CONFIG_TINTERLACE_FILTER) += vf_tinterlace.o
OBJS-$(CONFIG_TLUT2_FILTER) += vf_lut2.o framesync.o
OBJS-$(CONFIG_TMIX_FILTER) += vf_mix.o framesync.o
-OBJS-$(CONFIG_TONEMAP_FILTER) += vf_tonemap.o
+OBJS-$(CONFIG_TONEMAP_FILTER) += vf_tonemap.o colorspace.o
OBJS-$(CONFIG_TONEMAP_OPENCL_FILTER) += vf_tonemap_opencl.o colorspace.o opencl.o \
opencl/tonemap.o opencl/colorspace_common.o
OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
+OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o
OBJS-$(CONFIG_TRIM_FILTER) += trim.o
OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o framesync.o
OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o