OBJS-$(CONFIG_ACOPY_FILTER) += af_acopy.o
OBJS-$(CONFIG_ACROSSFADE_FILTER) += af_afade.o
OBJS-$(CONFIG_ACRUSHER_FILTER) += af_acrusher.o
+OBJS-$(CONFIG_ACUE_FILTER) += f_cue.o
OBJS-$(CONFIG_ADECLICK_FILTER) += af_adeclick.o
OBJS-$(CONFIG_ADECLIP_FILTER) += af_adeclick.o
OBJS-$(CONFIG_ADELAY_FILTER) += af_adelay.o
OBJS-$(CONFIG_COVER_RECT_FILTER) += vf_cover_rect.o lavfutils.o
OBJS-$(CONFIG_CROP_FILTER) += vf_crop.o
OBJS-$(CONFIG_CROPDETECT_FILTER) += vf_cropdetect.o
+OBJS-$(CONFIG_CUE_FILTER) += f_cue.o
OBJS-$(CONFIG_CURVES_FILTER) += vf_curves.o
OBJS-$(CONFIG_DATASCOPE_FILTER) += vf_datascope.o
OBJS-$(CONFIG_DCTDNOIZ_FILTER) += vf_dctdnoiz.o
OBJS-$(CONFIG_LIMITER_FILTER) += vf_limiter.o
OBJS-$(CONFIG_LOOP_FILTER) += f_loop.o
OBJS-$(CONFIG_LUMAKEY_FILTER) += vf_lumakey.o
+OBJS-$(CONFIG_LUT1D_FILTER) += vf_lut3d.o
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUT2_FILTER) += vf_lut2.o framesync.o
OBJS-$(CONFIG_LUT3D_FILTER) += vf_lut3d.o
OBJS-$(CONFIG_TONEMAP_OPENCL_FILTER) += vf_tonemap_opencl.o colorspace.o opencl.o \
opencl/tonemap.o opencl/colorspace_common.o
OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
+OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o
OBJS-$(CONFIG_TRIM_FILTER) += trim.o
OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o framesync.o
OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o