buffer.o \
buffersink.o \
buffersrc.o \
- defaults.o \
drawutils.o \
formats.o \
graphdump.o \
OBJS-$(CONFIG_ANULL_FILTER) += af_anull.o
OBJS-$(CONFIG_ARESAMPLE_FILTER) += af_aresample.o
OBJS-$(CONFIG_ASETNSAMPLES_FILTER) += af_asetnsamples.o
+OBJS-$(CONFIG_ASETPTS_FILTER) += vf_setpts.o
OBJS-$(CONFIG_ASETTB_FILTER) += f_settb.o
OBJS-$(CONFIG_ASHOWINFO_FILTER) += af_ashowinfo.o
OBJS-$(CONFIG_ASPLIT_FILTER) += split.o
OBJS-$(CONFIG_RESAMPLE_FILTER) += af_resample.o
OBJS-$(CONFIG_SILENCEDETECT_FILTER) += af_silencedetect.o
OBJS-$(CONFIG_VOLUME_FILTER) += af_volume.o
+OBJS-$(CONFIG_VOLUMEDETECT_FILTER) += af_volumedetect.o
OBJS-$(CONFIG_AEVALSRC_FILTER) += asrc_aevalsrc.o
-OBJS-$(CONFIG_AMOVIE_FILTER) += src_movie.o
OBJS-$(CONFIG_ANULLSRC_FILTER) += asrc_anullsrc.o
+OBJS-$(CONFIG_FLITE_FILTER) += asrc_flite.o
OBJS-$(CONFIG_ABUFFERSINK_FILTER) += sink_buffer.o
OBJS-$(CONFIG_ANULLSINK_FILTER) += asink_anullsink.o
OBJS-$(CONFIG_DESHAKE_FILTER) += vf_deshake.o
OBJS-$(CONFIG_DRAWBOX_FILTER) += vf_drawbox.o
OBJS-$(CONFIG_DRAWTEXT_FILTER) += vf_drawtext.o
+OBJS-$(CONFIG_EDGEDETECT_FILTER) += vf_edgedetect.o
OBJS-$(CONFIG_FADE_FILTER) += vf_fade.o
OBJS-$(CONFIG_FIELDORDER_FILTER) += vf_fieldorder.o
OBJS-$(CONFIG_FIFO_FILTER) += fifo.o
OBJS-$(CONFIG_FORMAT_FILTER) += vf_format.o
+OBJS-$(CONFIG_FRAMESTEP_FILTER) += vf_framestep.o
OBJS-$(CONFIG_FPS_FILTER) += vf_fps.o
OBJS-$(CONFIG_FREI0R_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o
OBJS-$(CONFIG_HQDN3D_FILTER) += vf_hqdn3d.o
+OBJS-$(CONFIG_HUE_FILTER) += vf_hue.o
OBJS-$(CONFIG_IDET_FILTER) += vf_idet.o
OBJS-$(CONFIG_LUT_FILTER) += vf_lut.o
OBJS-$(CONFIG_LUTRGB_FILTER) += vf_lut.o
OBJS-$(CONFIG_YADIF_FILTER) += vf_yadif.o
OBJS-$(CONFIG_CELLAUTO_FILTER) += vsrc_cellauto.o
-OBJS-$(CONFIG_COLOR_FILTER) += vsrc_color.o
+OBJS-$(CONFIG_COLOR_FILTER) += vsrc_testsrc.o
OBJS-$(CONFIG_FREI0R_SRC_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_LIFE_FILTER) += vsrc_life.o
OBJS-$(CONFIG_MANDELBROT_FILTER) += vsrc_mandelbrot.o
-OBJS-$(CONFIG_MOVIE_FILTER) += src_movie.o
OBJS-$(CONFIG_MPTESTSRC_FILTER) += vsrc_mptestsrc.o
OBJS-$(CONFIG_NULLSRC_FILTER) += vsrc_testsrc.o
OBJS-$(CONFIG_RGBTESTSRC_FILTER) += vsrc_testsrc.o
+OBJS-$(CONFIG_SMPTEBARS_FILTER) += vsrc_testsrc.o
OBJS-$(CONFIG_TESTSRC_FILTER) += vsrc_testsrc.o
OBJS-$(CONFIG_BUFFERSINK_FILTER) += sink_buffer.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_fil.o
#OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_filmdint.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_fixpts.o
-OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_framestep.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_fspp.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_geq.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_harddup.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_hqdn3d.o
-OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_hue.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_il.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_ilpack.o
OBJS-$(CONFIG_MP_FILTER) += libmpcodecs/vf_ivtc.o
OBJS-$(CONFIG_CONCAT_FILTER) += avf_concat.o
OBJS-$(CONFIG_SHOWWAVES_FILTER) += avf_showwaves.o
+# multimedia sources
+OBJS-$(CONFIG_AMOVIE_FILTER) += src_movie.o
+OBJS-$(CONFIG_MOVIE_FILTER) += src_movie.o
+
TOOLS = graph2dot
TESTPROGS = drawutils filtfmts formats
+
+clean::
+ $(RM) $(CLEANSUFFIXES:%=libavfilter/libmpcodecs/%)