OBJS-$(CONFIG_QSVVPP) += qsvvpp.o
DNN-OBJS-$(CONFIG_LIBTENSORFLOW) += dnn_backend_tf.o
OBJS-$(CONFIG_DNN) += dnn_interface.o dnn_backend_native.o $(DNN-OBJS-yes)
+OBJS-$(CONFIG_SCENE_SAD) += scene_sad.o
# audio filters
OBJS-$(CONFIG_ABENCH_FILTER) += f_bench.o
OBJS-$(CONFIG_AMIX_FILTER) += af_amix.o
OBJS-$(CONFIG_AMULTIPLY_FILTER) += af_amultiply.o
OBJS-$(CONFIG_ANEQUALIZER_FILTER) += af_anequalizer.o
+OBJS-$(CONFIG_ANLMDN_FILTER) += af_anlmdn.o
OBJS-$(CONFIG_ANULL_FILTER) += af_anull.o
OBJS-$(CONFIG_APAD_FILTER) += af_apad.o
OBJS-$(CONFIG_APERMS_FILTER) += f_perms.o
OBJS-$(CONFIG_BOXBLUR_FILTER) += vf_boxblur.o boxblur.o
OBJS-$(CONFIG_BOXBLUR_OPENCL_FILTER) += vf_avgblur_opencl.o opencl.o \
opencl/avgblur.o boxblur.o
-OBJS-$(CONFIG_BWDIF_FILTER) += vf_bwdif.o
+OBJS-$(CONFIG_BWDIF_FILTER) += vf_bwdif.o yadif_common.o
OBJS-$(CONFIG_CHROMAHOLD_FILTER) += vf_chromakey.o
OBJS-$(CONFIG_CHROMAKEY_FILTER) += vf_chromakey.o
+OBJS-$(CONFIG_CHROMASHIFT_FILTER) += vf_chromashift.o
OBJS-$(CONFIG_CIESCOPE_FILTER) += vf_ciescope.o
OBJS-$(CONFIG_CODECVIEW_FILTER) += vf_codecview.o
OBJS-$(CONFIG_COLORBALANCE_FILTER) += vf_colorbalance.o
OBJS-$(CONFIG_DEBLOCK_FILTER) += vf_deblock.o
OBJS-$(CONFIG_DECIMATE_FILTER) += vf_decimate.o
OBJS-$(CONFIG_DECONVOLVE_FILTER) += vf_convolve.o framesync.o
+OBJS-$(CONFIG_DEDOT_FILTER) += vf_dedot.o
OBJS-$(CONFIG_DEFLATE_FILTER) += vf_neighbor.o
OBJS-$(CONFIG_DEFLICKER_FILTER) += vf_deflicker.o
OBJS-$(CONFIG_DEINTERLACE_QSV_FILTER) += vf_deinterlace_qsv.o
OBJS-$(CONFIG_FRAMEPACK_FILTER) += vf_framepack.o
OBJS-$(CONFIG_FRAMERATE_FILTER) += vf_framerate.o
OBJS-$(CONFIG_FRAMESTEP_FILTER) += vf_framestep.o
+OBJS-$(CONFIG_FREEZEDETECT_FILTER) += vf_freezedetect.o
OBJS-$(CONFIG_FREI0R_FILTER) += vf_frei0r.o
OBJS-$(CONFIG_FSPP_FILTER) += vf_fspp.o
OBJS-$(CONFIG_GBLUR_FILTER) += vf_gblur.o
OBJS-$(CONFIG_GEQ_FILTER) += vf_geq.o
OBJS-$(CONFIG_GRADFUN_FILTER) += vf_gradfun.o
+OBJS-$(CONFIG_GRAPHMONITOR_FILTER) += f_graphmonitor.o
OBJS-$(CONFIG_GREYEDGE_FILTER) += vf_colorconstancy.o
OBJS-$(CONFIG_HALDCLUT_FILTER) += vf_lut3d.o framesync.o
OBJS-$(CONFIG_HFLIP_FILTER) += vf_hflip.o
OBJS-$(CONFIG_LUTYUV_FILTER) += vf_lut.o
OBJS-$(CONFIG_MASKEDCLAMP_FILTER) += vf_maskedclamp.o framesync.o
OBJS-$(CONFIG_MASKEDMERGE_FILTER) += vf_maskedmerge.o framesync.o
+OBJS-$(CONFIG_MASKFUN_FILTER) += vf_maskfun.o
OBJS-$(CONFIG_MCDEINT_FILTER) += vf_mcdeint.o
OBJS-$(CONFIG_MERGEPLANES_FILTER) += vf_mergeplanes.o framesync.o
OBJS-$(CONFIG_MESTIMATE_FILTER) += vf_mestimate.o motion_estimation.o
OBJS-$(CONFIG_REMOVELOGO_FILTER) += bbox.o lswsutils.o lavfutils.o vf_removelogo.o
OBJS-$(CONFIG_REPEATFIELDS_FILTER) += vf_repeatfields.o
OBJS-$(CONFIG_REVERSE_FILTER) += f_reverse.o
+OBJS-$(CONFIG_RGBASHIFT_FILTER) += vf_chromashift.o
OBJS-$(CONFIG_ROBERTS_FILTER) += vf_convolution.o
OBJS-$(CONFIG_ROBERTS_OPENCL_FILTER) += vf_convolution_opencl.o opencl.o \
opencl/convolution.o
OBJS-$(CONFIG_ROTATE_FILTER) += vf_rotate.o
OBJS-$(CONFIG_SAB_FILTER) += vf_sab.o
OBJS-$(CONFIG_SCALE_FILTER) += vf_scale.o scale.o
-OBJS-$(CONFIG_SCALE_CUDA_FILTER) += vf_scale_cuda.o vf_scale_cuda.ptx.o
-OBJS-$(CONFIG_SCALE_NPP_FILTER) += vf_scale_npp.o scale.o
+OBJS-$(CONFIG_SCALE_CUDA_FILTER) += vf_scale_cuda.o vf_scale_cuda.ptx.o \
+ cuda_check.o
+OBJS-$(CONFIG_SCALE_NPP_FILTER) += vf_scale_npp.o scale.o cuda_check.o
OBJS-$(CONFIG_SCALE_QSV_FILTER) += vf_scale_qsv.o
OBJS-$(CONFIG_SCALE_VAAPI_FILTER) += vf_scale_vaapi.o scale.o vaapi_vpp.o
OBJS-$(CONFIG_SCALE2REF_FILTER) += vf_scale.o scale.o
OBJS-$(CONFIG_TELECINE_FILTER) += vf_telecine.o
OBJS-$(CONFIG_THRESHOLD_FILTER) += vf_threshold.o framesync.o
OBJS-$(CONFIG_THUMBNAIL_FILTER) += vf_thumbnail.o
-OBJS-$(CONFIG_THUMBNAIL_CUDA_FILTER) += vf_thumbnail_cuda.o vf_thumbnail_cuda.ptx.o
+OBJS-$(CONFIG_THUMBNAIL_CUDA_FILTER) += vf_thumbnail_cuda.o vf_thumbnail_cuda.ptx.o \
+ cuda_check.o
OBJS-$(CONFIG_TILE_FILTER) += vf_tile.o
OBJS-$(CONFIG_TINTERLACE_FILTER) += vf_tinterlace.o
OBJS-$(CONFIG_TLUT2_FILTER) += vf_lut2.o framesync.o
OBJS-$(CONFIG_TONEMAP_FILTER) += vf_tonemap.o colorspace.o
OBJS-$(CONFIG_TONEMAP_OPENCL_FILTER) += vf_tonemap_opencl.o colorspace.o opencl.o \
opencl/tonemap.o opencl/colorspace_common.o
+OBJS-$(CONFIG_TPAD_FILTER) += vf_tpad.o
OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
-OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o
+OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o cuda_check.o
+OBJS-$(CONFIG_TRANSPOSE_OPENCL_FILTER) += vf_transpose_opencl.o opencl.o opencl/transpose.o
+OBJS-$(CONFIG_TRANSPOSE_VAAPI_FILTER) += vf_transpose_vaapi.o vaapi_vpp.o
OBJS-$(CONFIG_TRIM_FILTER) += trim.o
OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o framesync.o
OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o
OBJS-$(CONFIG_VECTORSCOPE_FILTER) += vf_vectorscope.o
OBJS-$(CONFIG_VFLIP_FILTER) += vf_vflip.o
OBJS-$(CONFIG_VFRDET_FILTER) += vf_vfrdet.o
+OBJS-$(CONFIG_VIBRANCE_FILTER) += vf_vibrance.o
OBJS-$(CONFIG_VIDSTABDETECT_FILTER) += vidstabutils.o vf_vidstabdetect.o
OBJS-$(CONFIG_VIDSTABTRANSFORM_FILTER) += vidstabutils.o vf_vidstabtransform.o
OBJS-$(CONFIG_VIGNETTE_FILTER) += vf_vignette.o
OBJS-$(CONFIG_WAVEFORM_FILTER) += vf_waveform.o
OBJS-$(CONFIG_WEAVE_FILTER) += vf_weave.o
OBJS-$(CONFIG_XBR_FILTER) += vf_xbr.o
-OBJS-$(CONFIG_YADIF_FILTER) += vf_yadif.o
+OBJS-$(CONFIG_XSTACK_FILTER) += vf_stack.o framesync.o
+OBJS-$(CONFIG_YADIF_FILTER) += vf_yadif.o yadif_common.o
+OBJS-$(CONFIG_YADIF_CUDA_FILTER) += vf_yadif_cuda.o vf_yadif_cuda.ptx.o \
+ yadif_common.o cuda_check.o
OBJS-$(CONFIG_ZMQ_FILTER) += f_zmq.o
OBJS-$(CONFIG_ZOOMPAN_FILTER) += vf_zoompan.o
OBJS-$(CONFIG_ZSCALE_FILTER) += vf_zscale.o
# multimedia filters
OBJS-$(CONFIG_ABITSCOPE_FILTER) += avf_abitscope.o
OBJS-$(CONFIG_ADRAWGRAPH_FILTER) += f_drawgraph.o
+OBJS-$(CONFIG_AGRAPHMONITOR_FILTER) += f_graphmonitor.o
OBJS-$(CONFIG_AHISTOGRAM_FILTER) += avf_ahistogram.o
OBJS-$(CONFIG_APHASEMETER_FILTER) += avf_aphasemeter.o
OBJS-$(CONFIG_AVECTORSCOPE_FILTER) += avf_avectorscope.o