* output.
*/
-#include "libavutil/audioconvert.h"
#include "libavutil/audio_fifo.h"
#include "libavutil/avassert.h"
#include "libavutil/avstring.h"
+#include "libavutil/channel_layout.h"
#include "libavutil/common.h"
#include "libavutil/float_dsp.h"
#include "libavutil/mathematics.h"
if (s->next_pts != AV_NOPTS_VALUE)
s->next_pts += nb_samples;
- return ff_filter_samples(outlink, out_buf);
+ return ff_filter_frame(outlink, out_buf);
}
/**
return output_frame(outlink, available_samples);
}
-static int filter_samples(AVFilterLink *inlink, AVFilterBufferRef *buf)
+static int filter_frame(AVFilterLink *inlink, AVFilterBufferRef *buf)
{
AVFilterContext *ctx = inlink->dst;
MixContext *s = ctx->priv;
snprintf(name, sizeof(name), "input%d", i);
pad.type = AVMEDIA_TYPE_AUDIO;
pad.name = av_strdup(name);
- pad.filter_samples = filter_samples;
+ pad.filter_frame = filter_frame;
ff_insert_inpad(ctx, i, &pad);
}