typedef struct DCShiftContext {
const AVClass *class;
double dcshift;
- double limiterthreshhold;
+ double limiterthreshold;
double limitergain;
} DCShiftContext;
{
DCShiftContext *s = ctx->priv;
- s->limiterthreshhold = INT32_MAX * (1.0 - (fabs(s->dcshift) - s->limitergain));
+ s->limiterthreshold = INT32_MAX * (1.0 - (fabs(s->dcshift) - s->limitergain));
return 0;
}
d = src[j];
- if (d > s->limiterthreshhold && dcshift > 0) {
- d = (d - s->limiterthreshhold) * s->limitergain /
- (INT32_MAX - s->limiterthreshhold) +
- s->limiterthreshhold + dcshift;
- } else if (d < -s->limiterthreshhold && dcshift < 0) {
- d = (d + s->limiterthreshhold) * s->limitergain /
- (INT32_MAX - s->limiterthreshhold) -
- s->limiterthreshhold + dcshift;
+ if (d > s->limiterthreshold && dcshift > 0) {
+ d = (d - s->limiterthreshold) * s->limitergain /
+ (INT32_MAX - s->limiterthreshold) +
+ s->limiterthreshold + dcshift;
+ } else if (d < -s->limiterthreshold && dcshift < 0) {
+ d = (d + s->limiterthreshold) * s->limitergain /
+ (INT32_MAX - s->limiterthreshold) -
+ s->limiterthreshold + dcshift;
} else {
d = dcshift * INT32_MAX + d;
}