static void stereo_position(float a, float p, float *x, float *y)
{
- *x = av_clipf(a+FFMAX(0, sinf(p-M_PI_2))*FFDIFFSIGN(a,0), -1, 1);
- *y = av_clipf(cosf(a*M_PI_2+M_PI)*cosf(M_PI_2-p/M_PI)*M_LN10+1, -1, 1);
+ *x = av_clipf(a+FFMAX(0, sinf(p-M_PI_2))*FFDIFFSIGN(a,0), -1, 1);
+ *y = av_clipf(cosf(a*M_PI_2+M_PI)*cosf(M_PI_2-p/M_PI)*M_LN10+1, -1, 1);
}
static inline void get_lfe(int output_lfe, int n, float lowcut, float highcut,
return 0;
}
+static int request_frame(AVFilterLink *outlink)
+{
+ AVFilterContext *ctx = outlink->src;
+ AudioSurroundContext *s = ctx->priv;
+ int ret = 0;
+
+ ret = ff_request_frame(ctx->inputs[0]);
+
+ if (ret == AVERROR_EOF && av_audio_fifo_size(s->fifo) > 0 && av_audio_fifo_size(s->fifo) < s->buf_size) {
+ AVFrame *in;
+
+ in = ff_get_audio_buffer(outlink, s->buf_size - av_audio_fifo_size(s->fifo));
+ if (!in)
+ return AVERROR(ENOMEM);
+ ret = filter_frame(ctx->inputs[0], in);
+ av_audio_fifo_drain(s->fifo, s->buf_size);
+ }
+
+ return ret;
+}
+
static av_cold void uninit(AVFilterContext *ctx)
{
AudioSurroundContext *s = ctx->priv;
static const AVFilterPad outputs[] = {
{
- .name = "default",
- .type = AVMEDIA_TYPE_AUDIO,
- .config_props = config_output,
+ .name = "default",
+ .type = AVMEDIA_TYPE_AUDIO,
+ .request_frame = request_frame,
+ .config_props = config_output,
},
{ NULL }
};