#include "libavutil/opt.h"
#include "audio.h"
#include "avfilter.h"
+#include "filters.h"
#include "internal.h"
#include "libavutil/lfg.h"
#include "libavutil/random_seed.h"
if (ret < 0)
return ret;
- layouts = avfilter_make_format64_list(chlayouts);
+ layouts = ff_make_format64_list(chlayouts);
if (!layouts)
return AVERROR(ENOMEM);
ret = ff_set_common_channel_layouts(ctx, layouts);
return 0;
}
-static int request_frame(AVFilterLink *outlink)
+static int activate(AVFilterContext *ctx)
{
- AVFilterContext *ctx = outlink->src;
+ AVFilterLink *outlink = ctx->outputs[0];
ANoiseSrcContext *s = ctx->priv;
AVFrame *frame;
int nb_samples, i;
double *dst;
+ if (!ff_outlink_frame_wanted(outlink))
+ return FFERROR_NOT_READY;
+
if (!s->infinite && s->duration <= 0) {
- return AVERROR_EOF;
+ ff_outlink_set_status(outlink, AVERROR_EOF, s->pts);
+ return 0;
} else if (!s->infinite && s->duration < s->nb_samples) {
nb_samples = s->duration;
} else {
{
.name = "default",
.type = AVMEDIA_TYPE_AUDIO,
- .request_frame = request_frame,
.config_props = config_props,
},
{ NULL }
};
-AVFilter ff_asrc_anoisesrc = {
+const AVFilter ff_asrc_anoisesrc = {
.name = "anoisesrc",
.description = NULL_IF_CONFIG_SMALL("Generate a noise audio signal."),
.query_formats = query_formats,
.priv_size = sizeof(ANoiseSrcContext),
.inputs = NULL,
+ .activate = activate,
.outputs = anoisesrc_outputs,
.priv_class = &anoisesrc_class,
};