#include "avfilter.h"
#include "internal.h"
-typedef struct {
+typedef struct Coeffs {
FFTSample *val;
int start, len;
} Coeffs;
-typedef struct {
+typedef struct RGBFloat {
float r, g, b;
} RGBFloat;
-typedef struct {
+typedef struct YUVFloat {
float y, u, v;
} YUVFloat;
YUVFloat yuv;
} ColorFloat;
-typedef struct {
+typedef struct ShowCQTContext {
const AVClass *class;
AVFilterContext *ctx;
AVFrame *axis_frame;