* and should do its processing.
*
* Input video pads only.
+ *
+ * @return >= 0 on success, a negative AVERROR on error.
*/
- void (*draw_slice)(AVFilterLink *link, int y, int height, int slice_dir);
+ int (*draw_slice)(AVFilterLink *link, int y, int height, int slice_dir);
/**
* Samples filtering callback. This is where a filter receives audio data