#define NB_ITEMS(list) (list ## _size / sizeof(*list))
+static void cleanup_redundant_layouts(AVFilterContext *ctx)
+{
+ BufferSinkContext *buf = ctx->priv;
+ int nb_layouts = NB_ITEMS(buf->channel_layouts);
+ int nb_counts = NB_ITEMS(buf->channel_counts);
+ uint64_t counts = 0;
+ int i, lc, n;
+
+ for (i = 0; i < nb_counts; i++)
+ if (buf->channel_counts[i] < 64)
+ counts |= (uint64_t)1 << buf->channel_counts[i];
+ for (i = lc = 0; i < nb_layouts; i++) {
+ n = av_get_channel_layout_nb_channels(buf->channel_layouts[i]);
+ if (n < 64 && (counts & ((uint64_t)1 << n)))
+ av_log(ctx, AV_LOG_WARNING,
+ "Removing channel layout 0x%"PRIx64", redundant with %d channels\n",
+ buf->channel_layouts[i], n);
+ else
+ buf->channel_layouts[lc++] = buf->channel_layouts[i];
+ }
+ buf->channel_layouts_size = lc * sizeof(*buf->channel_layouts);
+}
+
int attribute_align_arg av_buffersink_get_frame(AVFilterContext *ctx, AVFrame *frame)
{
return av_buffersink_get_frame_flags(ctx, frame, 0);
return get_frame_internal(ctx, frame, 0, nb_samples);
}
+#if FF_API_BUFFERSINK_ALLOC
AVBufferSinkParams *av_buffersink_params_alloc(void)
{
static const int pixel_fmts[] = { AV_PIX_FMT_NONE };
return NULL;
return params;
}
+#endif
static av_cold int common_init(AVFilterContext *ctx)
{
if (buf->channel_layouts_size || buf->channel_counts_size ||
buf->all_channel_counts) {
+ cleanup_redundant_layouts(ctx);
for (i = 0; i < NB_ITEMS(buf->channel_layouts); i++)
if ((ret = ff_add_channel_layout(&layouts, buf->channel_layouts[i])) < 0)
return ret;
{ NULL }
};
-AVFilter ff_vsink_buffer = {
+const AVFilter ff_vsink_buffer = {
.name = "buffersink",
.description = NULL_IF_CONFIG_SMALL("Buffer video frames, and make them available to the end of the filter graph."),
.priv_size = sizeof(BufferSinkContext),
{ NULL }
};
-AVFilter ff_asink_abuffer = {
+const AVFilter ff_asink_abuffer = {
.name = "abuffersink",
.description = NULL_IF_CONFIG_SMALL("Buffer audio frames, and make them available to the end of the filter graph."),
.priv_class = &abuffersink_class,