if ((draw->desc->flags & AV_PIX_FMT_FLAG_RGB) &&
ff_fill_rgba_map(rgba_map, draw->format) >= 0) {
if (draw->nb_planes == 1) {
- for (i = 0; i < 4; i++)
- color->comp[0].u8[rgba_map[i]] = rgba[i];
+ for (i = 0; i < 4; i++)
+ color->comp[0].u8[rgba_map[i]] = rgba[i];
} else {
for (i = 0; i < 4; i++)
color->comp[rgba_map[i]].u8[0] = rgba[i];
}
static void blend_pixel(uint8_t *dst, unsigned src, unsigned alpha,
- uint8_t *mask, int mask_linesize, int l2depth,
+ const uint8_t *mask, int mask_linesize, int l2depth,
unsigned w, unsigned h, unsigned shift, unsigned xm0)
{
unsigned xm, x, y, t = 0;
static void blend_line_hv(uint8_t *dst, int dst_delta,
unsigned src, unsigned alpha,
- uint8_t *mask, int mask_linesize, int l2depth, int w,
+ const uint8_t *mask, int mask_linesize, int l2depth, int w,
unsigned hsub, unsigned vsub,
int xm, int left, int right, int hband)
{
void ff_blend_mask(FFDrawContext *draw, FFDrawColor *color,
uint8_t *dst[], int dst_linesize[], int dst_w, int dst_h,
- uint8_t *mask, int mask_linesize, int mask_w, int mask_h,
+ const uint8_t *mask, int mask_linesize, int mask_w, int mask_h,
int l2depth, unsigned endianness, int x0, int y0)
{
unsigned alpha, nb_planes, nb_comp, plane, comp;
int xm0, ym0, w_sub, h_sub, x_sub, y_sub, left, right, top, bottom, y;
- uint8_t *p0, *p, *m;
+ uint8_t *p0, *p;
+ const uint8_t *m;
clip_interval(dst_w, &x0, &mask_w, &xm0);
clip_interval(dst_h, &y0, &mask_h, &ym0);