int steps;
int planes;
+ int flt;
int depth;
int planewidth[4];
int planeheight[4];
float nuV;
int nb_planes;
void (*horiz_slice)(float *buffer, int width, int height, int steps, float nu, float bscale);
+ void (*postscale_slice)(float *buffer, int length, float postscale, float min, float max);
} GBlurContext;
+
void ff_gblur_init(GBlurContext *s);
void ff_gblur_init_x86(GBlurContext *s);
#endif