int (*draw_slice)(AVFilterLink *link, int y, int height, int slice_dir);
/**
- * Samples filtering callback. This is where a filter receives audio data
- * and should do its processing.
+ * Filtering callback. This is where a filter receives a frame with
+ * audio/video data and should do its processing.
*
- * Input audio pads only.
+ * Input pads only.
*
* @return >= 0 on success, a negative AVERROR on error. This function
* must ensure that samplesref is properly unreferenced on error if it
* hasn't been passed on to another filter.
*/
- int (*filter_samples)(AVFilterLink *link, AVFilterBufferRef *samplesref);
+ int (*filter_frame)(AVFilterLink *link, AVFilterBufferRef *frame);
/**
* Frame poll callback. This returns the number of immediately available
int ff_buffersink_read_compat(AVFilterContext *ctx, AVFilterBufferRef **buf);
int ff_buffersink_read_samples_compat(AVFilterContext *ctx, AVFilterBufferRef **pbuf,
int nb_samples);
+/**
+ * Send a frame of data to the next filter.
+ *
+ * @param link the output link over which the data is being sent
+ * @param frame a reference to the buffer of data being sent. The
+ * receiving filter will free this reference when it no longer
+ * needs it or pass it on to the next filter.
+ *
+ * @return >= 0 on success, a negative AVERROR on error. The receiving filter
+ * is responsible for unreferencing frame in case of error.
+ */
+int ff_filter_frame(AVFilterLink *link, AVFilterBufferRef *frame);
#endif /* AVFILTER_INTERNAL_H */