return 0;
}
+
+void ff_opencl_print_const_matrix_3x3(AVBPrint *buf, const char *name_str,
+ double mat[3][3])
+{
+ int i, j;
+ av_bprintf(buf, "__constant float %s[9] = {\n", name_str);
+ for (i = 0; i < 3; i++) {
+ for (j = 0; j < 3; j++)
+ av_bprintf(buf, " %.5ff,", mat[i][j]);
+ av_bprintf(buf, "\n");
+ }
+ av_bprintf(buf, "};\n");
+}