#define AVFILTER_V360_H
#include "avfilter.h"
+enum StereoFormats {
+ STEREO_2D,
+ STEREO_SBS,
+ STEREO_TB,
+ NB_STEREO_FMTS,
+};
+
enum Projections {
EQUIRECTANGULAR,
CUBEMAP_3_2,
int out_cubemap_face_rotation[6];
int rotation_order[3];
+ int in_stereo, out_stereo;
+
float in_pad, out_pad;
float yaw, pitch, roll;
int h_flip, v_flip, d_flip;
int in_transpose, out_transpose;
- float h_fov, v_fov;
+ float h_fov, v_fov, d_fov;
float flat_range[3];
+ float rot_mat[3][3];
+
float input_mirror_modifier[2];
+ float output_mirror_modifier[3];
+
+ int pr_width[4], pr_height[4];
+
+ int in_offset_w[4], in_offset_h[4];
+ int out_offset_w[4], out_offset_h[4];
int planewidth[4], planeheight[4];
int inplanewidth[4], inplaneheight[4];
+ int uv_linesize[4];
int nb_planes;
int nb_allocated;