int i, j, score, best_score, worst_score;
VAProcColorStandardType best_standard;
-#if VA_CHECK_VERSION(1, 1, 0)
+#if VA_CHECK_VERSION(1, 3, 0)
// If the driver supports explicit use of the standard values then just
// use them and avoid doing any mapping. (The driver may not support
// some particular code point, but it still has enough information to
// If the properties weren't filled completely in the output frame and
// we chose a fixed standard then fill the known values in here.
-#if VA_CHECK_VERSION(1, 1, 0)
+#if VA_CHECK_VERSION(1, 3, 0)
if (output_props.va_color_standard != VAProcColorStandardExplicit)
#endif
{
params->input_color_properties = (VAProcColorProperties) {
.chroma_sample_location = input_props.va_chroma_sample_location,
.color_range = input_props.va_color_range,
+#if VA_CHECK_VERSION(1, 3, 0)
.colour_primaries = input_props.color_primaries,
.transfer_characteristics = input_props.color_trc,
.matrix_coefficients = input_props.colorspace,
+#endif
};
params->output_color_properties = (VAProcColorProperties) {
.chroma_sample_location = output_props.va_chroma_sample_location,
.color_range = output_props.va_color_range,
+#if VA_CHECK_VERSION(1, 3, 0)
.colour_primaries = output_props.color_primaries,
.transfer_characteristics = output_props.color_trc,
.matrix_coefficients = output_props.colorspace,
+#endif
};
#endif