int planeheight[4];
float *buffer;
int nb_planes;
- void (*horiz_slice)(float *buffer, int width, int height, int steps, float nu, float bscale);
} DBlurContext;
#define OFFSET(x) offsetof(DBlurContext, x)
{ NULL }
};
-AVFilter ff_vf_dblur = {
+const AVFilter ff_vf_dblur = {
.name = "dblur",
.description = NULL_IF_CONFIG_SMALL("Apply Directional Blur filter."),
.priv_size = sizeof(DBlurContext),