for (i = 0; i < 3; i++) {
// Transform the luma and chroma planes
- ret = avfilter_transform(in->data[i], out->data[i], in->linesize[i], out->linesize[i],
- plane_w[i], plane_h[i], matrixs[i], interpolate, fill);
+ ret = ff_affine_transform(in->data[i], out->data[i], in->linesize[i],
+ out->linesize[i], plane_w[i], plane_h[i],
+ matrixs[i], interpolate, fill);
if (ret < 0)
return ret;
}
if (deshake->filename)
deshake->fp = fopen(deshake->filename, "w");
if (deshake->fp)
- fwrite("Ori x, Avg x, Fin x, Ori y, Avg y, Fin y, Ori angle, Avg angle, Fin angle, Ori zoom, Avg zoom, Fin zoom\n", sizeof(char), 104, deshake->fp);
+ fwrite("Ori x, Avg x, Fin x, Ori y, Avg y, Fin y, Ori angle, Avg angle, Fin angle, Ori zoom, Avg zoom, Fin zoom\n", 1, 104, deshake->fp);
// Quadword align left edge of box for MMX code, adjust width if necessary
// to keep right margin
const int chroma_width = AV_CEIL_RSHIFT(link->w, desc->log2_chroma_w);
const int chroma_height = AV_CEIL_RSHIFT(link->h, desc->log2_chroma_h);
int aligned;
+ float transform_zoom;
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
// Write statistics to file
if (deshake->fp) {
snprintf(tmp, 256, "%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f\n", orig.vec.x, deshake->avg.vec.x, t.vec.x, orig.vec.y, deshake->avg.vec.y, t.vec.y, orig.angle, deshake->avg.angle, t.angle, orig.zoom, deshake->avg.zoom, t.zoom);
- fwrite(tmp, sizeof(char), strlen(tmp), deshake->fp);
+ fwrite(tmp, 1, strlen(tmp), deshake->fp);
}
// Turn relative current frame motion into absolute by adding it to the
deshake->last.angle = t.angle;
deshake->last.zoom = t.zoom;
+ transform_zoom = 1.0 + t.zoom / 100.0;
+
// Generate a luma transformation matrix
- avfilter_get_matrix(t.vec.x, t.vec.y, t.angle, 1.0 + t.zoom / 100.0, matrix_y);
+ ff_get_matrix(t.vec.x, t.vec.y, t.angle, transform_zoom, transform_zoom, matrix_y);
// Generate a chroma transformation matrix
- avfilter_get_matrix(t.vec.x / (link->w / chroma_width), t.vec.y / (link->h / chroma_height), t.angle, 1.0 + t.zoom / 100.0, matrix_uv);
+ ff_get_matrix(t.vec.x / (link->w / chroma_width), t.vec.y / (link->h / chroma_height), t.angle, transform_zoom, transform_zoom, matrix_uv);
// Transform the luma and chroma planes
ret = deshake->transform(link->dst, link->w, link->h, chroma_width, chroma_height,
matrix_y, matrix_uv, INTERPOLATE_BILINEAR, deshake->edge, in, out);
{ NULL }
};
-AVFilter ff_vf_deshake = {
+const AVFilter ff_vf_deshake = {
.name = "deshake",
.description = NULL_IF_CONFIG_SMALL("Stabilize shaky video."),
.priv_size = sizeof(DeshakeContext),