for (i = 0; i <= blocksize * 2; i++) {
// We use a width of 16 here to match the sad function
for (j = 0; j <= 15; j++) {
- pos = (y - i) * stride + (x - j);
+ pos = (y + i) * stride + (x + j);
if (src[pos] < lowest)
lowest = src[pos];
else if (src[pos] > highest) {