int w, int h, int sstride, int dstride,
int16_t *spatial, int16_t *temporal, int depth)
{
- // FIXME: For 16bit depth, frame_ant could be a pointer to the previous
+ // FIXME: For 16-bit depth, frame_ant could be a pointer to the previous
// filtered frame rather than a separate buffer.
long x, y;
uint16_t *frame_ant = *frame_ant_ptr;