struct rgbvec *vec = &lut3d->lut[k][j][i];
if (k != 0 || j != 0 || i != 0)
NEXT_LINE(skip_line(line));
- if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
+ if (av_sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
return AVERROR_INVALIDDATA;
}
}
float max[3] = {1.0, 1.0, 1.0};
while (fgets(line, sizeof(line), f)) {
- if (!strncmp(line, "LUT_3D_SIZE ", 12)) {
+ if (!strncmp(line, "LUT_3D_SIZE", 11)) {
int i, j, k;
const int size = strtol(line + 12, NULL, 0);
else if (!strncmp(line + 7, "MAX ", 4)) vals = max;
if (!vals)
return AVERROR_INVALIDDATA;
- sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
+ av_sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
av_log(ctx, AV_LOG_DEBUG, "min: %f %f %f | max: %f %f %f\n",
min[0], min[1], min[2], max[0], max[1], max[2]);
goto try_again;
+ } else if (!strncmp(line, "TITLE", 5)) {
+ goto try_again;
}
} while (skip_line(line));
- if (sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
+ if (av_sscanf(line, "%f %f %f", &vec->r, &vec->g, &vec->b) != 3)
return AVERROR_INVALIDDATA;
vec->r *= max[0] - min[0];
vec->g *= max[1] - min[1];
struct rgbvec *vec = &lut3d->lut[k][j][i];
NEXT_LINE(skip_line(line));
- if (sscanf(line, "%d %d %d", &r, &g, &b) != 3)
+ if (av_sscanf(line, "%d %d %d", &r, &g, &b) != 3)
return AVERROR_INVALIDDATA;
vec->r = r / scale;
vec->g = g / scale;
float val[3];
NEXT_LINE(0);
- if (sscanf(line, "%f %f %f", val, val + 1, val + 2) != 3)
+ if (av_sscanf(line, "%f %f %f", val, val + 1, val + 2) != 3)
return AVERROR_INVALIDDATA;
vec->r = val[rgb_map[0]] * scale;
vec->g = val[rgb_map[1]] * scale;
INTERPOLATE_1D_NEAREST,
INTERPOLATE_1D_LINEAR,
INTERPOLATE_1D_CUBIC,
+ INTERPOLATE_1D_COSINE,
+ INTERPOLATE_1D_SPLINE,
NB_INTERP_1D_MODE
};
float max[3] = {1.0, 1.0, 1.0};
while (fgets(line, sizeof(line), f)) {
- if (!strncmp(line, "LUT_1D_SIZE ", 12)) {
+ if (!strncmp(line, "LUT_1D_SIZE", 11)) {
const int size = strtol(line + 12, NULL, 0);
int i;
else if (!strncmp(line + 7, "MAX ", 4)) vals = max;
if (!vals)
return AVERROR_INVALIDDATA;
- sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
+ av_sscanf(line + 11, "%f %f %f", vals, vals + 1, vals + 2);
av_log(ctx, AV_LOG_DEBUG, "min: %f %f %f | max: %f %f %f\n",
min[0], min[1], min[2], max[0], max[1], max[2]);
goto try_again;
} else if (!strncmp(line, "LUT_1D_INPUT_RANGE ", 19)) {
- sscanf(line + 19, "%f %f", min, max);
+ av_sscanf(line + 19, "%f %f", min, max);
min[1] = min[2] = min[0];
max[1] = max[2] = max[0];
goto try_again;
+ } else if (!strncmp(line, "TITLE", 5)) {
+ goto try_again;
}
} while (skip_line(line));
- if (sscanf(line, "%f %f %f", &lut1d->lut[0][i], &lut1d->lut[1][i], &lut1d->lut[2][i]) != 3)
+ if (av_sscanf(line, "%f %f %f", &lut1d->lut[0][i], &lut1d->lut[1][i], &lut1d->lut[2][i]) != 3)
return AVERROR_INVALIDDATA;
lut1d->lut[0][i] *= max[0] - min[0];
lut1d->lut[1][i] *= max[1] - min[1];
{ "interp", "select interpolation mode", OFFSET(interpolation), AV_OPT_TYPE_INT, {.i64=INTERPOLATE_1D_LINEAR}, 0, NB_INTERP_1D_MODE-1, FLAGS, "interp_mode" },
{ "nearest", "use values from the nearest defined points", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_NEAREST}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "linear", "use values from the linear interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_LINEAR}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
+ { "cosine", "use values from the cosine interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_COSINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ "cubic", "use values from the cubic interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_CUBIC}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
+ { "spline", "use values from the spline interpolation", 0, AV_OPT_TYPE_CONST, {.i64=INTERPOLATE_1D_SPLINE}, INT_MIN, INT_MAX, FLAGS, "interp_mode" },
{ NULL }
};
return lerpf(p, n, d);
}
+static inline float interp_1d_cosine(const LUT1DContext *lut1d,
+ int idx, const float s)
+{
+ const int prev = PREV(s);
+ const int next = NEXT1D(s);
+ const float d = s - prev;
+ const float p = lut1d->lut[idx][prev];
+ const float n = lut1d->lut[idx][next];
+ const float m = (1.f - cosf(d * M_PI)) * .5f;
+
+ return lerpf(p, n, m);
+}
+
static inline float interp_1d_cubic(const LUT1DContext *lut1d,
int idx, const float s)
{
return a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3;
}
+static inline float interp_1d_spline(const LUT1DContext *lut1d,
+ int idx, const float s)
+{
+ const int prev = PREV(s);
+ const int next = NEXT1D(s);
+ const float x = s - prev;
+ float c0, c1, c2, c3;
+
+ float y0 = lut1d->lut[idx][FFMAX(prev - 1, 0)];
+ float y1 = lut1d->lut[idx][prev];
+ float y2 = lut1d->lut[idx][next];
+ float y3 = lut1d->lut[idx][FFMIN(next + 1, lut1d->lutsize - 1)];
+
+ c0 = y1;
+ c1 = .5f * (y2 - y0);
+ c2 = y0 - 2.5f * y1 + 2.f * y2 - .5f * y3;
+ c3 = .5f * (y3 - y0) + 1.5f * (y1 - y2);
+
+ return ((c3 * x + c2) * x + c1) * x + c0;
+}
+
#define DEFINE_INTERP_FUNC_PLANAR_1D(name, nbits, depth) \
static int interp_1d_##nbits##_##name##_p##depth(AVFilterContext *ctx, \
void *arg, int jobnr, \
DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 8, 8)
DEFINE_INTERP_FUNC_PLANAR_1D(linear, 8, 8)
+DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 8, 8)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 8, 8)
+DEFINE_INTERP_FUNC_PLANAR_1D(spline, 8, 8)
DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 9)
DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 9)
+DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 9)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 9)
+DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 9)
DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 10)
DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 10)
+DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 10)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 10)
+DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 10)
DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 12)
DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 12)
+DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 12)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 12)
+DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 12)
DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 14)
DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 14)
+DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 14)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 14)
+DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 14)
DEFINE_INTERP_FUNC_PLANAR_1D(nearest, 16, 16)
DEFINE_INTERP_FUNC_PLANAR_1D(linear, 16, 16)
+DEFINE_INTERP_FUNC_PLANAR_1D(cosine, 16, 16)
DEFINE_INTERP_FUNC_PLANAR_1D(cubic, 16, 16)
+DEFINE_INTERP_FUNC_PLANAR_1D(spline, 16, 16)
#define DEFINE_INTERP_FUNC_1D(name, nbits) \
static int interp_1d_##nbits##_##name(AVFilterContext *ctx, void *arg, \
DEFINE_INTERP_FUNC_1D(nearest, 8)
DEFINE_INTERP_FUNC_1D(linear, 8)
+DEFINE_INTERP_FUNC_1D(cosine, 8)
DEFINE_INTERP_FUNC_1D(cubic, 8)
+DEFINE_INTERP_FUNC_1D(spline, 8)
DEFINE_INTERP_FUNC_1D(nearest, 16)
DEFINE_INTERP_FUNC_1D(linear, 16)
+DEFINE_INTERP_FUNC_1D(cosine, 16)
DEFINE_INTERP_FUNC_1D(cubic, 16)
+DEFINE_INTERP_FUNC_1D(spline, 16)
static int config_input_1d(AVFilterLink *inlink)
{
switch (lut1d->interpolation) {
case INTERPOLATE_1D_NEAREST: SET_FUNC_1D(nearest); break;
case INTERPOLATE_1D_LINEAR: SET_FUNC_1D(linear); break;
+ case INTERPOLATE_1D_COSINE: SET_FUNC_1D(cosine); break;
case INTERPOLATE_1D_CUBIC: SET_FUNC_1D(cubic); break;
+ case INTERPOLATE_1D_SPLINE: SET_FUNC_1D(spline); break;
default:
av_assert0(0);
}