uint32_t palette[AVPALETTE_COUNT];
int palette_loaded;
int dither;
+ int new;
set_frame_func set_frame;
int bayer_scale;
int ordered_dither[8*8];
{ "bruteforce", "brute-force into the palette", 0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_BRUTEFORCE}, INT_MIN, INT_MAX, FLAGS, "search" },
{ "mean_err", "compute and print mean error", OFFSET(calc_mean_err), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS },
{ "debug_accuracy", "test color search accuracy", OFFSET(debug_accuracy), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS },
+ { "new", "take new palette for each output frame", OFFSET(new), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS },
{ NULL }
};
const uint32_t *p = (const uint32_t *)palette_frame->data[0];
const int p_linesize = palette_frame->linesize[0] >> 2;
+ if (s->new) {
+ memset(s->palette, 0, sizeof(s->palette));
+ memset(s->map, 0, sizeof(s->map));
+ for (i = 0; i < CACHE_SIZE; i++)
+ av_freep(&s->cache[i].entries);
+ memset(s->cache, 0, sizeof(s->cache));
+ }
+
i = 0;
for (y = 0; y < palette_frame->height; y++) {
for (x = 0; x < palette_frame->width; x++)
load_colormap(s);
- s->palette_loaded = 1;
+ if (!s->new)
+ s->palette_loaded = 1;
}
static AVFrame *load_apply_palette(AVFilterContext *ctx, AVFrame *main,