AVFilterContext *ctx = inlink->dst;
Stereo3DContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
- AVFrame *out, *oleft, *oright, *ileft, *iright;
+ AVFrame *out = NULL, *oleft, *oright, *ileft, *iright;
int out_off_left[4], out_off_right[4];
int i, ret;
av_frame_free(&s->prev);
av_frame_free(&inpicref);
}
+ av_assert0(out);
out->sample_aspect_ratio = s->aspect;
return ff_filter_frame(outlink, out);
}