outlink->h = tile->h * inlink->h + total_margin_h;
outlink->sample_aspect_ratio = inlink->sample_aspect_ratio;
outlink->frame_rate = av_mul_q(inlink->frame_rate,
- (AVRational){ 1, tile->nb_frames });
+ av_make_q(1, tile->nb_frames));
ff_draw_init(&tile->draw, inlink->format, 0);
ff_draw_color(&tile->draw, &tile->blank, tile->rgba_color);