const AVClass *class;
int mode;
int intensity;
+ float fintensity;
const uint8_t *bg_color;
int planewidth[4];
int planeheight[4];
+ int hsub, vsub;
int x, y, pd;
int is_yuv;
int envelope;
{ "color4", 0, 0, AV_OPT_TYPE_CONST, {.i64=COLOR4}, 0, 0, FLAGS, "mode" },
{ "x", "set color component on X axis", OFFSET(x), AV_OPT_TYPE_INT, {.i64=1}, 0, 2, FLAGS},
{ "y", "set color component on Y axis", OFFSET(y), AV_OPT_TYPE_INT, {.i64=2}, 0, 2, FLAGS},
- { "intensity", "set intensity", OFFSET(intensity), AV_OPT_TYPE_INT, {.i64=1}, 1, 255, FLAGS},
- { "i", "set intensity", OFFSET(intensity), AV_OPT_TYPE_INT, {.i64=1}, 1, 255, FLAGS},
+ { "intensity", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.004}, 0, 1, FLAGS},
+ { "i", "set intensity", OFFSET(fintensity), AV_OPT_TYPE_FLOAT, {.dbl=0.004}, 0, 1, FLAGS},
{ "envelope", "set envelope", OFFSET(envelope), AV_OPT_TYPE_INT, {.i64=0}, 0, 3, FLAGS, "envelope"},
{ "e", "set envelope", OFFSET(envelope), AV_OPT_TYPE_INT, {.i64=0}, 0, 3, FLAGS, "envelope"},
{ "none", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "envelope" },
if (!ctx->inputs[0]->out_formats) {
const enum AVPixelFormat *in_pix_fmts;
- if (((s->x == 1 && s->y == 2) || (s->x == 2 && s->y == 1)) &&
- (s->mode != COLOR4))
+ if ((s->x == 1 && s->y == 2) || (s->x == 2 && s->y == 1))
in_pix_fmts = in2_pix_fmts;
else
in_pix_fmts = in1_pix_fmts;
s->bg_color = black_yuva_color;
}
+ s->hsub = desc->log2_chroma_w;
+ s->vsub = desc->log2_chroma_h;
s->planeheight[1] = s->planeheight[2] = FF_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
s->planeheight[0] = s->planeheight[3] = inlink->h;
s->planewidth[1] = s->planewidth[2] = FF_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
static int config_output(AVFilterLink *outlink)
{
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(outlink->format);
- int depth = desc->comp[0].depth_minus1 + 1;
+ const int depth = desc->comp[0].depth_minus1 + 1;
+ VectorscopeContext *s = outlink->src->priv;
+ s->intensity = s->fintensity * ((1 << depth) - 1);
outlink->h = outlink->w = 1 << depth;
outlink->sample_aspect_ratio = (AVRational){1,1};
return 0;
for (i = 0; i < out->height; i++) {
for (j = 0; j < out->width; j++) {
- int pos = i * dlinesize + j;
- int poa = (i - 1) * dlinesize + j;
- int pob = (i + 1) * dlinesize + j;
+ const int pos = i * dlinesize + j;
+ const int poa = (i - 1) * dlinesize + j;
+ const int pob = (i + 1) * dlinesize + j;
if (dpd[pos] && (((!j || !dpd[pos - 1]) || ((j == (out->width - 1)) || !dpd[pos + 1]))
|| ((!i || !dpd[poa]) || ((i == (out->height - 1)) || !dpd[pob])))) {
for (i = 0; i < out->height; i++) {
for (j = 0; j < out->width; j++) {
- int pos = i * dlinesize + j;
+ const int pos = i * dlinesize + j;
if (dpd[pos])
s->peak[i][j] = 255;
for (i = 0; i < out->height; i++) {
for (j = 0; j < out->width; j++) {
- int pos = i * dlinesize + j;
+ const int pos = i * dlinesize + j;
if (s->peak[i][j] && (((!j || !s->peak[i][j-1]) || ((j == (out->width - 1)) || !s->peak[i][j + 1]))
|| ((!i || !s->peak[i-1][j]) || ((i == (out->height - 1)) || !s->peak[i + 1][j])))) {
const int slinesized = in->linesize[pd];
const int dlinesize = out->linesize[0];
const int intensity = s->intensity;
- int i, j, px = s->x, py = s->y;
+ const int px = s->x, py = s->y;
const int h = s->planeheight[py];
const int w = s->planewidth[px];
const uint8_t *spx = src[px];
const uint8_t *spy = src[py];
const uint8_t *spd = src[pd];
+ const int hsub = s->hsub;
+ const int vsub = s->vsub;
uint8_t **dst = out->data;
uint8_t *dpx = dst[px];
uint8_t *dpy = dst[py];
uint8_t *dpd = dst[pd];
+ int i, j;
switch (s->mode) {
case COLOR:
}
break;
case COLOR4:
- for (i = 0; i < h; i++) {
- const int iwx = i * slinesizex;
- const int iwy = i * slinesizey;
+ for (i = 0; i < in->height; i++) {
+ const int iwx = (i >> vsub) * slinesizex;
+ const int iwy = (i >> vsub) * slinesizey;
const int iwd = i * slinesized;
- for (j = 0; j < w; j++) {
- const int x = spx[iwx + j];
- const int y = spy[iwy + j];
+ for (j = 0; j < in->width; j++) {
+ const int x = spx[iwx + (j >> hsub)];
+ const int y = spy[iwy + (j >> hsub)];
const int pos = y * dlinesize + x;
dpd[pos] = FFMAX(spd[iwd + j], dpd[pos]);