hdr->flags = AV_RL32(buf + 16);
}
-int ff_argo_asf_fill_stream(AVStream *st, const ArgoASFFileHeader *fhdr,
+int ff_argo_asf_fill_stream(AVFormatContext *s, AVStream *st, const ArgoASFFileHeader *fhdr,
const ArgoASFChunkHeader *ckhdr)
{
if (ckhdr->num_samples != ASF_SAMPLE_COUNT) {
- av_log(st, AV_LOG_ERROR, "Invalid sample count. Got %u, expected %d\n",
+ av_log(s, AV_LOG_ERROR, "Invalid sample count. Got %u, expected %d\n",
ckhdr->num_samples, ASF_SAMPLE_COUNT);
return AVERROR_INVALIDDATA;
}
if ((ckhdr->flags & ASF_CF_ALWAYS1) != ASF_CF_ALWAYS1 || (ckhdr->flags & ASF_CF_ALWAYS0) != 0) {
- avpriv_request_sample(st, "Nonstandard flags (0x%08X)", ckhdr->flags);
+ avpriv_request_sample(s, "Nonstandard flags (0x%08X)", ckhdr->flags);
return AVERROR_PATCHWELCOME;
}
if (st->codecpar->bits_per_raw_sample != 16) {
/* The header allows for these, but I've never seen any files with them. */
- avpriv_request_sample(st, "Non 16-bit samples");
+ avpriv_request_sample(s, "Non 16-bit samples");
return AVERROR_PATCHWELCOME;
}
ff_argo_asf_parse_chunk_header(&asf->ckhdr, buf);
- return ff_argo_asf_fill_stream(st, &asf->fhdr, &asf->ckhdr);
+ return ff_argo_asf_fill_stream(s, st, &asf->fhdr, &asf->ckhdr);
}
static int argo_asf_read_packet(AVFormatContext *s, AVPacket *pkt)
* - Argonaut Sound File?
* - Audio Stream File?
*/
-AVInputFormat ff_argo_asf_demuxer = {
+const AVInputFormat ff_argo_asf_demuxer = {
.name = "argo_asf",
.long_name = NULL_IF_CONFIG_SMALL("Argonaut Games ASF"),
.priv_data_size = sizeof(ArgoASFDemuxContext),
.version = LIBAVUTIL_VERSION_INT
};
-AVOutputFormat ff_argo_asf_muxer = {
+const AVOutputFormat ff_argo_asf_muxer = {
.name = "argo_asf",
.long_name = NULL_IF_CONFIG_SMALL("Argonaut Games ASF"),
/*