#include "libavutil/intreadwrite.h"
#include "avformat.h"
+#include "internal.h"
enum BinkAudFlags {
BINK_AUD_16BITS = 0x4000, ///< prefer 16-bit output
return 0;
}
-static int read_header(AVFormatContext *s, AVFormatParameters *ap)
+static int read_header(AVFormatContext *s)
{
BinkDemuxContext *bink = s->priv_data;
AVIOContext *pb = s->pb;
av_log(s, AV_LOG_ERROR, "invalid header: invalid fps (%d/%d)\n", fps_num, fps_den);
return AVERROR(EIO);
}
- av_set_pts_info(vst, 64, fps_den, fps_num);
+ avpriv_set_pts_info(vst, 64, fps_den, fps_num);
vst->codec->codec_type = AVMEDIA_TYPE_VIDEO;
vst->codec->codec_id = CODEC_ID_BINKVIDEO;
vst->codec->extradata = av_mallocz(4 + FF_INPUT_BUFFER_PADDING_SIZE);
+ if (!vst->codec->extradata)
+ return AVERROR(ENOMEM);
vst->codec->extradata_size = 4;
avio_read(pb, vst->codec->extradata, 4);
ast->codec->codec_type = AVMEDIA_TYPE_AUDIO;
ast->codec->codec_tag = 0;
ast->codec->sample_rate = avio_rl16(pb);
- av_set_pts_info(ast, 64, 1, ast->codec->sample_rate);
+ avpriv_set_pts_info(ast, 64, 1, ast->codec->sample_rate);
flags = avio_rl16(pb);
ast->codec->codec_id = flags & BINK_AUD_USEDCT ?
CODEC_ID_BINKAUDIO_DCT : CODEC_ID_BINKAUDIO_RDFT;