* special FLIs from the PC games "Magic Carpet" and "X-COM: Terror from the Deep".
*/
+#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h"
-#include "libavutil/audioconvert.h"
#include "avformat.h"
#include "internal.h"
return AVERROR(ENOMEM);
flic->video_stream_index = st->index;
st->codec->codec_type = AVMEDIA_TYPE_VIDEO;
- st->codec->codec_id = CODEC_ID_FLIC;
+ st->codec->codec_id = AV_CODEC_ID_FLIC;
st->codec->codec_tag = 0; /* no fourcc */
st->codec->width = AV_RL16(&header[0x08]);
st->codec->height = AV_RL16(&header[0x0A]);
/* all audio frames are the same size, so use the size of the first chunk for block_align */
ast->codec->block_align = AV_RL32(&preamble[0]);
ast->codec->codec_type = AVMEDIA_TYPE_AUDIO;
- ast->codec->codec_id = CODEC_ID_PCM_U8;
+ ast->codec->codec_id = AV_CODEC_ID_PCM_U8;
ast->codec->codec_tag = 0;
ast->codec->sample_rate = FLIC_TFTD_SAMPLE_RATE;
ast->codec->channels = 1;