* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+#include "libavutil/channel_layout.h"
#include "libavutil/common.h"
#include "avformat.h"
#include "internal.h"
st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
st->codec->codec_id = AV_CODEC_ID_PCM_S24LE;
st->codec->channels = 1;
+ st->codec->channel_layout = AV_CH_LAYOUT_MONO;
st->codec->sample_rate = 48000;
st->codec->bit_rate = 3 * 1 * 48000 * 8;
st->codec->block_align = 3 * 1;
st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
st->codec->codec_id = AV_CODEC_ID_PCM_S16LE;
st->codec->channels = 1;
+ st->codec->channel_layout = AV_CH_LAYOUT_MONO;
st->codec->sample_rate = 48000;
st->codec->bit_rate = 2 * 1 * 48000 * 8;
st->codec->block_align = 2 * 1;
st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
st->codec->codec_id = AV_CODEC_ID_AC3;
st->codec->channels = 2;
+ st->codec->channel_layout = AV_CH_LAYOUT_STEREO;
st->codec->sample_rate = 48000;
break;
// timecode tracks: