* Here we just use what is needed to read the chunks
*/
-typedef struct {
+typedef struct MOVStts {
int count;
int duration;
} MOVStts;
-typedef struct {
+typedef struct MOVStsc {
int first;
int count;
int id;
} MOVStsc;
-typedef struct {
+typedef struct MOVDref {
uint32_t type;
char *path;
char *dir;
int16_t nlvl_to, nlvl_from;
} MOVDref;
-typedef struct {
+typedef struct MOVAtom {
uint32_t type;
int64_t size; /* total size (excluding the size and type fields) */
} MOVAtom;
struct MOVParseTableEntry;
-typedef struct {
+typedef struct MOVFragment {
unsigned track_id;
uint64_t base_data_offset;
uint64_t moof_offset;
unsigned flags;
} MOVFragment;
-typedef struct {
+typedef struct MOVTrackExt {
unsigned track_id;
unsigned stsd_id;
unsigned duration;
unsigned flags;
} MOVTrackExt;
+typedef struct MOVSbgp {
+ unsigned int count;
+ unsigned int index;
+} MOVSbgp;
+
typedef struct MOVStreamContext {
AVIOContext *pb;
int ffindex; ///< AVStream index
unsigned int sample_size;
unsigned int sample_count;
int *sample_sizes;
+ int keyframe_absent;
unsigned int keyframe_count;
int *keyframes;
int time_scale;
int has_palette;
int64_t data_size;
int64_t track_end; ///< used for dts generation in fragmented movie files
+ unsigned int rap_group_count;
+ MOVSbgp *rap_group;
} MOVStreamContext;
typedef struct MOVContext {
#define MOV_FRAG_SAMPLE_FLAG_DEPENDS_YES 0x01000000
int ff_mov_read_esds(AVFormatContext *fc, AVIOContext *pb, MOVAtom atom);
-enum CodecID ff_mov_get_lpcm_codec_id(int bps, int flags);
+enum AVCodecID ff_mov_get_lpcm_codec_id(int bps, int flags);
int ff_mov_read_stsd_entries(MOVContext *c, AVIOContext *pb, int entries);