} MXFContext;
static const uint8_t uuid_base[] = { 0xAD,0xAB,0x44,0x24,0x2f,0x25,0x4d,0xc7,0x92,0xff,0x29,0xbd };
-static const uint8_t umid_base[] = { 0x06,0x0A,0x2B,0x34,0x01,0x01,0x01,0x01,0x01,0x01,0x0F,0x00,0x13,0x00,0x00,0x00 };
+static const uint8_t umid_base[] = { 0x06,0x0A,0x2B,0x34,0x01,0x01,0x01,0x05,0x01,0x01,0x0D,0x00,0x13,0x00,0x00,0x00 };
/**
* complete key for operation pattern, partitions, and primer pack
{ 0x3D03, {0x06,0x0E,0x2B,0x34,0x01,0x01,0x01,0x05,0x04,0x02,0x03,0x01,0x01,0x01,0x00,0x00}}, /* Audio sampling rate */
{ 0x3D07, {0x06,0x0E,0x2B,0x34,0x01,0x01,0x01,0x05,0x04,0x02,0x01,0x01,0x04,0x00,0x00,0x00}}, /* ChannelCount */
{ 0x3D01, {0x06,0x0E,0x2B,0x34,0x01,0x01,0x01,0x04,0x04,0x02,0x03,0x03,0x04,0x00,0x00,0x00}}, /* Quantization bits */
- { 0x3D06, {0x06,0x0E,0x2B,0x34,0x01,0x01,0x01,0x02,0x04,0x01,0x06,0x01,0x00,0x00,0x00,0x00}}, /* Sound Essence Compression */
+ { 0x3D06, {0x06,0x0E,0x2B,0x34,0x01,0x01,0x01,0x02,0x04,0x02,0x04,0x02,0x00,0x00,0x00,0x00}}, /* Sound Essence Compression */
};
static void mxf_write_uuid(ByteIOContext *pb, enum MXFMetadataSetType type, int value)