#include "libavutil/intreadwrite.h"
#include "libavutil/intfloat_readwrite.h"
#include "avformat.h"
+#include "internal.h"
#include "riff.h"
typedef struct {
vst->codec->bits_per_coded_sample = 10;
vst->sample_aspect_ratio = av_d2q(aspect * height / width, 10000);
vst->r_frame_rate = av_d2q(fps, 60000);
- av_set_pts_info(vst, 32, 1, 1000);
+ avpriv_set_pts_info(vst, 32, 1, 1000);
} else
ctx->v_id = -1;
ast->codec->bit_rate = 2 * 2 * 44100 * 8;
ast->codec->block_align = 2 * 2;
ast->codec->bits_per_coded_sample = 16;
- av_set_pts_info(ast, 32, 1, 1000);
+ avpriv_set_pts_info(ast, 32, 1, 1000);
} else
ctx->a_id = -1;