#include "libavcodec/avcodec.h"
#include "avformat.h"
#include "rtp.h"
+#include "url.h"
typedef struct PayloadContext PayloadContext;
typedef struct RTPDynamicProtocolHandler_s RTPDynamicProtocolHandler;
#define RTP_NOTS_VALUE ((uint32_t)-1)
typedef struct RTPDemuxContext RTPDemuxContext;
-RTPDemuxContext *rtp_parse_open(AVFormatContext *s1, AVStream *st, URLContext *rtpc, int payload_type, int queue_size);
-void rtp_parse_set_dynamic_protocol(RTPDemuxContext *s, PayloadContext *ctx,
- RTPDynamicProtocolHandler *handler);
-int rtp_parse_packet(RTPDemuxContext *s, AVPacket *pkt,
- uint8_t **buf, int len);
-void rtp_parse_close(RTPDemuxContext *s);
+RTPDemuxContext *ff_rtp_parse_open(AVFormatContext *s1, AVStream *st, URLContext *rtpc, int payload_type, int queue_size);
+void ff_rtp_parse_set_dynamic_protocol(RTPDemuxContext *s, PayloadContext *ctx,
+ RTPDynamicProtocolHandler *handler);
+int ff_rtp_parse_packet(RTPDemuxContext *s, AVPacket *pkt,
+ uint8_t **buf, int len);
+void ff_rtp_parse_close(RTPDemuxContext *s);
int64_t ff_rtp_queued_packet_time(RTPDemuxContext *s);
void ff_rtp_reset_packet_queue(RTPDemuxContext *s);
-int rtp_get_local_rtp_port(URLContext *h);
-int rtp_get_local_rtcp_port(URLContext *h);
+int ff_rtp_get_local_rtp_port(URLContext *h);
+int ff_rtp_get_local_rtcp_port(URLContext *h);
-int rtp_set_remote_url(URLContext *h, const char *uri);
+int ff_rtp_set_remote_url(URLContext *h, const char *uri);
/**
* Send a dummy packet on both port pairs to set up the connection
* The same routine is used with RDT too, even if RDT doesn't use normal
* RTP packets otherwise.
*/
-void rtp_send_punch_packets(URLContext* rtp_handle);
+void ff_rtp_send_punch_packets(URLContext* rtp_handle);
/**
* some rtp servers assume client is dead if they don't hear from them...
* so we send a Receiver Report to the provided ByteIO context
* (we don't have access to the rtcp handle from here)
*/
-int rtp_check_and_send_back_rr(RTPDemuxContext *s, int count);
+int ff_rtp_check_and_send_back_rr(RTPDemuxContext *s, int count);
/**
* Get the file handle for the RTCP socket.
*/
-int rtp_get_rtcp_file_handle(URLContext *h);
+int ff_rtp_get_rtcp_file_handle(URLContext *h);
// these statistics are used for rtcp receiver reports...
typedef struct {
* require any custom depacketization code. */
// may be null
+ int (*init)(AVFormatContext *s, int st_index, PayloadContext *priv_data); ///< Initialize dynamic protocol handler, called after the full rtpmap line is parsed
int (*parse_sdp_a_line) (AVFormatContext *s,
int st_index,
PayloadContext *priv_data,
const char *line); ///< Parse the a= line from the sdp field
- PayloadContext *(*open) (void); ///< allocate any data needed by the rtp parsing for this dynamic data.
- void (*close)(PayloadContext *protocol_data); ///< free any data needed by the rtp parsing for this dynamic data.
+ PayloadContext *(*alloc) (void); ///< allocate any data needed by the rtp parsing for this dynamic data.
+ void (*free)(PayloadContext *protocol_data); ///< free any data needed by the rtp parsing for this dynamic data.
DynamicPayloadPacketHandlerProc parse_packet; ///< parse handler for this dynamic packet.
struct RTPDynamicProtocolHandler_s *next;
uint32_t timestamp;
uint32_t base_timestamp;
uint32_t cur_timestamp;
+ int64_t unwrapped_timestamp;
int64_t range_start_offset;
int max_payload_size;
struct MpegTSContext *ts; /* only used for MP2T payloads */