// available range, so that any wraparound doesn't happen immediately.
// (Immediate wraparound would be an issue for SRTP.)
if (s->seq < 0) {
- if (st->codec->flags & CODEC_FLAG_BITEXACT) {
+ if (s1->flags & AVFMT_FLAG_BITEXACT) {
s->seq = 0;
} else
s->seq = av_get_random_seed() & 0x0fff;