frame.h \
hash.h \
hmac.h \
+ hwcontext.h \
+ hwcontext_cuda.h \
+ hwcontext_vdpau.h \
imgutils.h \
intfloat.h \
intreadwrite.h \
frame.o \
hash.o \
hmac.o \
+ hwcontext.o \
imgutils.o \
integer.o \
intmath.o \
OBJS-$(CONFIG_LZO) += lzo.o
OBJS-$(CONFIG_OPENCL) += opencl.o opencl_internal.o
+OBJS-$(CONFIG_CUDA) += hwcontext_cuda.o
+OBJS-$(CONFIG_VDPAU) += hwcontext_vdpau.o
OBJS += $(COMPAT_OBJS:%=../compat/%)
# Windows resource file
SLIBOBJS-$(HAVE_GNU_WINDRES) += avutilres.o
+SKIPHEADERS-$(CONFIG_CUDA) += hwcontext_cuda.h
+SKIPHEADERS-$(CONFIG_VDPAU) += hwcontext_vdpau.h
SKIPHEADERS-$(HAVE_ATOMICS_GCC) += atomic_gcc.h
SKIPHEADERS-$(HAVE_ATOMICS_SUNCC) += atomic_suncc.h
SKIPHEADERS-$(HAVE_ATOMICS_WIN32) += atomic_win32.h