#include "base64.h"
/* ---------------- private code */
-static uint8_t map2[] =
+static const uint8_t map2[] =
{
0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff,
buf_len < len * 4 / 3 + 12)
return NULL;
ret = dst = buf;
- while (bytes_remaining) {
- i_bits = (i_bits << 8) + *src++;
- bytes_remaining--;
- i_shift += 8;
-
- do {
- *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
- i_shift -= 6;
- } while (i_shift > 6 || (bytes_remaining == 0 && i_shift > 0));
- }
- while ((dst - ret) & 3)
- *dst++ = '=';
+ while (bytes_remaining) {
+ i_bits = (i_bits << 8) + *src++;
+ bytes_remaining--;
+ i_shift += 8;
+
+ do {
+ *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f];
+ i_shift -= 6;
+ } while (i_shift > 6 || (bytes_remaining == 0 && i_shift > 0));
+ }
+ while ((dst - ret) & 3)
+ *dst++ = '=';
*dst = '\0';
return ret;