/**
* Size of data in bytes.
*/
-#if FF_API_BUFFER_SIZE_T
- int size;
-#else
size_t size;
-#endif
} AVBufferRef;
/**
*
* @return an AVBufferRef of given size or NULL when out of memory
*/
-#if FF_API_BUFFER_SIZE_T
-AVBufferRef *av_buffer_alloc(int size);
-#else
AVBufferRef *av_buffer_alloc(size_t size);
-#endif
/**
* Same as av_buffer_alloc(), except the returned buffer will be initialized
* to zero.
*/
-#if FF_API_BUFFER_SIZE_T
-AVBufferRef *av_buffer_allocz(int size);
-#else
AVBufferRef *av_buffer_allocz(size_t size);
-#endif
/**
* Always treat the buffer as read-only, even when it has only one
*
* @return an AVBufferRef referring to data on success, NULL on failure.
*/
-#if FF_API_BUFFER_SIZE_T
-AVBufferRef *av_buffer_create(uint8_t *data, int size,
-#else
AVBufferRef *av_buffer_create(uint8_t *data, size_t size,
-#endif
void (*free)(void *opaque, uint8_t *data),
void *opaque, int flags);
* reference to it (i.e. the one passed to this function). In all other cases
* a new buffer is allocated and the data is copied.
*/
-#if FF_API_BUFFER_SIZE_T
-int av_buffer_realloc(AVBufferRef **buf, int size);
-#else
int av_buffer_realloc(AVBufferRef **buf, size_t size);
-#endif
/**
* Ensure dst refers to the same data as src.
* (av_buffer_alloc()).
* @return newly created buffer pool on success, NULL on error.
*/
-#if FF_API_BUFFER_SIZE_T
-AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size));
-#else
AVBufferPool *av_buffer_pool_init(size_t size, AVBufferRef* (*alloc)(size_t size));
-#endif
/**
* Allocate and initialize a buffer pool with a more complex allocator.
* data. May be NULL.
* @return newly created buffer pool on success, NULL on error.
*/
-#if FF_API_BUFFER_SIZE_T
-AVBufferPool *av_buffer_pool_init2(int size, void *opaque,
- AVBufferRef* (*alloc)(void *opaque, int size),
-#else
AVBufferPool *av_buffer_pool_init2(size_t size, void *opaque,
AVBufferRef* (*alloc)(void *opaque, size_t size),
-#endif
void (*pool_free)(void *opaque));
/**