#include "buffer.h"
#include "thread.h"
-/**
- * The buffer is always treated as read-only.
- */
-#define BUFFER_FLAG_READONLY (1 << 0)
/**
* The buffer was av_realloc()ed, so it is reallocatable.
*/
-#define BUFFER_FLAG_REALLOCATABLE (1 << 1)
+#define BUFFER_FLAG_REALLOCATABLE (1 << 0)
struct AVBuffer {
uint8_t *data; /**< data described by this buffer */
void *opaque;
/**
- * A combination of BUFFER_FLAG_*
+ * A combination of AV_BUFFER_FLAG_*
*/
int flags;
+
+ /**
+ * A combination of BUFFER_FLAG_*
+ */
+ int flags_internal;
};
typedef struct BufferPoolEntry {