for (i = 0; i < 9; i++)
matrix[i] *= flip[i % 3];
}
-
-#ifdef TEST
-
-static void print_matrix(int32_t matrix[9])
-{
- int i, j;
-
- for (i = 0; i < 3; ++i) {
- for (j = 0; j < 3 - 1; ++j)
- printf("%d ", matrix[i*3 + j]);
-
- printf("%d\n", matrix[i*3 + j]);
- }
-}
-
-int main(void)
-{
- int32_t matrix[9];
-
- // Set the matrix to 90 degrees
- av_display_rotation_set(matrix, 90);
- print_matrix(matrix);
- printf("degrees: %f\n", av_display_rotation_get(matrix));
-
- // Set the matrix to -45 degrees
- av_display_rotation_set(matrix, -45);
- print_matrix(matrix);
- printf("degrees: %f\n", av_display_rotation_get(matrix));
-
- // flip horizontal
- av_display_matrix_flip(matrix, 1, 0);
- print_matrix(matrix);
- printf("degrees: %f\n", av_display_rotation_get(matrix));
-
- // flip vertical
- av_display_matrix_flip(matrix, 0, 1);
- print_matrix(matrix);
- printf("degrees: %f\n", av_display_rotation_get(matrix));
-
- return 0;
-
-}
-#endif