dst[i] = src0[i] * src1[i] + src2[i];
}
+static void vector_fmul_reverse_c(float *dst, const float *src0,
+ const float *src1, int len)
+{
+ int i;
+
+ src1 += len-1;
+ for (i = 0; i < len; i++)
+ dst[i] = src0[i] * src1[-i];
+}
+
+static void butterflies_float_c(float *restrict v1, float *restrict v2,
+ int len)
+{
+ int i;
+
+ for (i = 0; i < len; i++) {
+ float t = v1[i] - v2[i];
+ v1[i] += v2[i];
+ v2[i] = t;
+ }
+}
+
+float avpriv_scalarproduct_float_c(const float *v1, const float *v2, int len)
+{
+ float p = 0.0;
+ int i;
+
+ for (i = 0; i < len; i++)
+ p += v1[i] * v2[i];
+
+ return p;
+}
+
void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int bit_exact)
{
fdsp->vector_fmul = vector_fmul_c;
fdsp->vector_dmul_scalar = vector_dmul_scalar_c;
fdsp->vector_fmul_window = vector_fmul_window_c;
fdsp->vector_fmul_add = vector_fmul_add_c;
+ fdsp->vector_fmul_reverse = vector_fmul_reverse_c;
+ fdsp->butterflies_float = butterflies_float_c;
+ fdsp->scalarproduct_float = avpriv_scalarproduct_float_c;
#if ARCH_ARM
ff_float_dsp_init_arm(fdsp);