]> git.sesse.net Git - ffmpeg/blobdiff - libavutil/hwcontext_d3d11va.c
Merge commit 'cc1c94dacd0642ac1a6cad45deb65071f127d91a'
[ffmpeg] / libavutil / hwcontext_d3d11va.c
index 65dd6651fc1da5b488a1fe045495901efd4ca50e..960883c9d8a811c44dc35f34276432c4cc3104e9 100644 (file)
@@ -120,6 +120,38 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx)
     s->staging_texture = NULL;
 }
 
+static int d3d11va_frames_get_constraints(AVHWDeviceContext *ctx,
+                                          const void *hwconfig,
+                                          AVHWFramesConstraints *constraints)
+{
+    AVD3D11VADeviceContext *device_hwctx = ctx->hwctx;
+    int nb_sw_formats = 0;
+    HRESULT hr;
+    int i;
+
+    constraints->valid_sw_formats = av_malloc_array(FF_ARRAY_ELEMS(supported_formats) + 1,
+                                                    sizeof(*constraints->valid_sw_formats));
+    if (!constraints->valid_sw_formats)
+        return AVERROR(ENOMEM);
+
+    for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) {
+        UINT format_support = 0;
+        hr = ID3D11Device_CheckFormatSupport(device_hwctx->device, supported_formats[i].d3d_format, &format_support);
+        if (SUCCEEDED(hr) && (format_support & D3D11_FORMAT_SUPPORT_TEXTURE2D))
+            constraints->valid_sw_formats[nb_sw_formats++] = supported_formats[i].pix_fmt;
+    }
+    constraints->valid_sw_formats[nb_sw_formats] = AV_PIX_FMT_NONE;
+
+    constraints->valid_hw_formats = av_malloc_array(2, sizeof(*constraints->valid_hw_formats));
+    if (!constraints->valid_hw_formats)
+        return AVERROR(ENOMEM);
+
+    constraints->valid_hw_formats[0] = AV_PIX_FMT_D3D11;
+    constraints->valid_hw_formats[1] = AV_PIX_FMT_NONE;
+
+    return 0;
+}
+
 static void free_texture(void *opaque, uint8_t *data)
 {
     ID3D11Texture2D_Release((ID3D11Texture2D *)opaque);
@@ -458,20 +490,31 @@ static void d3d11va_device_uninit(AVHWDeviceContext *hwdev)
 {
     AVD3D11VADeviceContext *device_hwctx = hwdev->hwctx;
 
-    if (device_hwctx->device)
+    if (device_hwctx->device) {
         ID3D11Device_Release(device_hwctx->device);
+        device_hwctx->device = NULL;
+    }
 
-    if (device_hwctx->device_context)
+    if (device_hwctx->device_context) {
         ID3D11DeviceContext_Release(device_hwctx->device_context);
+        device_hwctx->device_context = NULL;
+    }
 
-    if (device_hwctx->video_device)
+    if (device_hwctx->video_device) {
         ID3D11VideoDevice_Release(device_hwctx->video_device);
+        device_hwctx->video_device = NULL;
+    }
 
-    if (device_hwctx->video_context)
+    if (device_hwctx->video_context) {
         ID3D11VideoContext_Release(device_hwctx->video_context);
+        device_hwctx->video_context = NULL;
+    }
 
-    if (device_hwctx->lock == d3d11va_default_lock)
+    if (device_hwctx->lock == d3d11va_default_lock) {
         CloseHandle(device_hwctx->lock_ctx);
+        device_hwctx->lock_ctx = INVALID_HANDLE_VALUE;
+        device_hwctx->lock = NULL;
+    }
 }
 
 static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
@@ -515,8 +558,15 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
 
     hr = mD3D11CreateDevice(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0,
                    D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL);
-    if (pAdapter)
+    if (pAdapter) {
+        DXGI_ADAPTER_DESC2 desc;
+        hr = IDXGIAdapter2_GetDesc(pAdapter, &desc);
+        if (!FAILED(hr)) {
+            av_log(ctx, AV_LOG_INFO, "Using device %04x:%04x (%ls).\n",
+                   desc.VendorId, desc.DeviceId, desc.Description);
+        }
         IDXGIAdapter_Release(pAdapter);
+    }
     if (FAILED(hr)) {
         av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device (%lx)\n", (long)hr);
         return AVERROR_UNKNOWN;
@@ -558,6 +608,7 @@ const HWContextType ff_hwcontext_type_d3d11va = {
     .device_create        = d3d11va_device_create,
     .device_init          = d3d11va_device_init,
     .device_uninit        = d3d11va_device_uninit,
+    .frames_get_constraints = d3d11va_frames_get_constraints,
     .frames_init          = d3d11va_frames_init,
     .frames_uninit        = d3d11va_frames_uninit,
     .frames_get_buffer    = d3d11va_get_buffer,