]> git.sesse.net Git - ffmpeg/blobdiff - libavutil/hwcontext_d3d11va.c
avutil/buffer: Switch AVBuffer API to size_t
[ffmpeg] / libavutil / hwcontext_d3d11va.c
index 2f97156a54ce1cc31fc939391ef05688f358109d..27274ee3fa1ed113058b7c66306e15fc20ac9edf 100644 (file)
 
 #include <windows.h>
 
-// Include thread.h before redefining _WIN32_WINNT, to get
-// the right implementation for AVOnce
-#include "thread.h"
-
-#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
-#undef _WIN32_WINNT
-#define _WIN32_WINNT 0x0600
-#endif
 #define COBJMACROS
 
 #include <initguid.h>
@@ -46,6 +38,8 @@
 #include "imgutils.h"
 #include "pixdesc.h"
 #include "pixfmt.h"
+#include "thread.h"
+#include "compat/w32dlfcn.h"
 
 typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory);
 
@@ -62,8 +56,8 @@ static av_cold void load_functions(void)
     // from too many LoadLibrary calls.
     HANDLE d3dlib, dxgilib;
 
-    d3dlib  = LoadLibrary("d3d11.dll");
-    dxgilib = LoadLibrary("dxgi.dll");
+    d3dlib  = dlopen("d3d11.dll", 0);
+    dxgilib = dlopen("dxgi.dll", 0);
     if (!d3dlib || !dxgilib)
         return;
 
@@ -120,6 +114,38 @@ static void d3d11va_frames_uninit(AVHWFramesContext *ctx)
     s->staging_texture = NULL;
 }
 
+static int d3d11va_frames_get_constraints(AVHWDeviceContext *ctx,
+                                          const void *hwconfig,
+                                          AVHWFramesConstraints *constraints)
+{
+    AVD3D11VADeviceContext *device_hwctx = ctx->hwctx;
+    int nb_sw_formats = 0;
+    HRESULT hr;
+    int i;
+
+    constraints->valid_sw_formats = av_malloc_array(FF_ARRAY_ELEMS(supported_formats) + 1,
+                                                    sizeof(*constraints->valid_sw_formats));
+    if (!constraints->valid_sw_formats)
+        return AVERROR(ENOMEM);
+
+    for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++) {
+        UINT format_support = 0;
+        hr = ID3D11Device_CheckFormatSupport(device_hwctx->device, supported_formats[i].d3d_format, &format_support);
+        if (SUCCEEDED(hr) && (format_support & D3D11_FORMAT_SUPPORT_TEXTURE2D))
+            constraints->valid_sw_formats[nb_sw_formats++] = supported_formats[i].pix_fmt;
+    }
+    constraints->valid_sw_formats[nb_sw_formats] = AV_PIX_FMT_NONE;
+
+    constraints->valid_hw_formats = av_malloc_array(2, sizeof(*constraints->valid_hw_formats));
+    if (!constraints->valid_hw_formats)
+        return AVERROR(ENOMEM);
+
+    constraints->valid_hw_formats[0] = AV_PIX_FMT_D3D11;
+    constraints->valid_hw_formats[1] = AV_PIX_FMT_NONE;
+
+    return 0;
+}
+
 static void free_texture(void *opaque, uint8_t *data)
 {
     ID3D11Texture2D_Release((ID3D11Texture2D *)opaque);
@@ -176,7 +202,7 @@ static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx)
     return wrap_texture_buf(tex, 0);
 }
 
-static AVBufferRef *d3d11va_pool_alloc(void *opaque, int size)
+static AVBufferRef *d3d11va_pool_alloc(void *opaque, size_t size)
 {
     AVHWFramesContext        *ctx = (AVHWFramesContext*)opaque;
     D3D11VAFramesContext       *s = ctx->internal->priv;
@@ -385,7 +411,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
 
         fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
 
-        av_image_copy(dst->data, dst->linesize, map_data, map_linesize,
+        av_image_copy(dst->data, dst->linesize, (const uint8_t **)map_data, map_linesize,
                       ctx->sw_format, w, h);
 
         ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
@@ -397,7 +423,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
 
         fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
 
-        av_image_copy(map_data, map_linesize, src->data, src->linesize,
+        av_image_copy(map_data, map_linesize, (const uint8_t **)src->data, src->linesize,
                       ctx->sw_format, w, h);
 
         ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
@@ -524,17 +550,19 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
         }
     }
 
-    hr = mD3D11CreateDevice(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0,
-                   D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL);
     if (pAdapter) {
-        DXGI_ADAPTER_DESC2 desc;
+        DXGI_ADAPTER_DESC desc;
         hr = IDXGIAdapter2_GetDesc(pAdapter, &desc);
         if (!FAILED(hr)) {
             av_log(ctx, AV_LOG_INFO, "Using device %04x:%04x (%ls).\n",
                    desc.VendorId, desc.DeviceId, desc.Description);
         }
-        IDXGIAdapter_Release(pAdapter);
     }
+
+    hr = mD3D11CreateDevice(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0,
+                   D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL);
+    if (pAdapter)
+        IDXGIAdapter_Release(pAdapter);
     if (FAILED(hr)) {
         av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device (%lx)\n", (long)hr);
         return AVERROR_UNKNOWN;
@@ -576,6 +604,7 @@ const HWContextType ff_hwcontext_type_d3d11va = {
     .device_create        = d3d11va_device_create,
     .device_init          = d3d11va_device_init,
     .device_uninit        = d3d11va_device_uninit,
+    .frames_get_constraints = d3d11va_frames_get_constraints,
     .frames_init          = d3d11va_frames_init,
     .frames_uninit        = d3d11va_frames_uninit,
     .frames_get_buffer    = d3d11va_get_buffer,