]> git.sesse.net Git - ffmpeg/blobdiff - libavutil/hwcontext_d3d11va.c
avutil/buffer: Switch AVBuffer API to size_t
[ffmpeg] / libavutil / hwcontext_d3d11va.c
index 960883c9d8a811c44dc35f34276432c4cc3104e9..27274ee3fa1ed113058b7c66306e15fc20ac9edf 100644 (file)
 
 #include <windows.h>
 
-// Include thread.h before redefining _WIN32_WINNT, to get
-// the right implementation for AVOnce
-#include "thread.h"
-
-#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
-#undef _WIN32_WINNT
-#define _WIN32_WINNT 0x0600
-#endif
 #define COBJMACROS
 
 #include <initguid.h>
@@ -46,6 +38,8 @@
 #include "imgutils.h"
 #include "pixdesc.h"
 #include "pixfmt.h"
+#include "thread.h"
+#include "compat/w32dlfcn.h"
 
 typedef HRESULT(WINAPI *PFN_CREATE_DXGI_FACTORY)(REFIID riid, void **ppFactory);
 
@@ -62,8 +56,8 @@ static av_cold void load_functions(void)
     // from too many LoadLibrary calls.
     HANDLE d3dlib, dxgilib;
 
-    d3dlib  = LoadLibrary("d3d11.dll");
-    dxgilib = LoadLibrary("dxgi.dll");
+    d3dlib  = dlopen("d3d11.dll", 0);
+    dxgilib = dlopen("dxgi.dll", 0);
     if (!d3dlib || !dxgilib)
         return;
 
@@ -208,7 +202,7 @@ static AVBufferRef *d3d11va_alloc_single(AVHWFramesContext *ctx)
     return wrap_texture_buf(tex, 0);
 }
 
-static AVBufferRef *d3d11va_pool_alloc(void *opaque, int size)
+static AVBufferRef *d3d11va_pool_alloc(void *opaque, size_t size)
 {
     AVHWFramesContext        *ctx = (AVHWFramesContext*)opaque;
     D3D11VAFramesContext       *s = ctx->internal->priv;
@@ -417,7 +411,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
 
         fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
 
-        av_image_copy(dst->data, dst->linesize, map_data, map_linesize,
+        av_image_copy(dst->data, dst->linesize, (const uint8_t **)map_data, map_linesize,
                       ctx->sw_format, w, h);
 
         ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
@@ -429,7 +423,7 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst,
 
         fill_texture_ptrs(map_data, map_linesize, ctx, &desc, &map);
 
-        av_image_copy(map_data, map_linesize, src->data, src->linesize,
+        av_image_copy(map_data, map_linesize, (const uint8_t **)src->data, src->linesize,
                       ctx->sw_format, w, h);
 
         ID3D11DeviceContext_Unmap(device_hwctx->device_context, staging, 0);
@@ -556,17 +550,19 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
         }
     }
 
-    hr = mD3D11CreateDevice(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0,
-                   D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL);
     if (pAdapter) {
-        DXGI_ADAPTER_DESC2 desc;
+        DXGI_ADAPTER_DESC desc;
         hr = IDXGIAdapter2_GetDesc(pAdapter, &desc);
         if (!FAILED(hr)) {
             av_log(ctx, AV_LOG_INFO, "Using device %04x:%04x (%ls).\n",
                    desc.VendorId, desc.DeviceId, desc.Description);
         }
-        IDXGIAdapter_Release(pAdapter);
     }
+
+    hr = mD3D11CreateDevice(pAdapter, pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE, NULL, creationFlags, NULL, 0,
+                   D3D11_SDK_VERSION, &device_hwctx->device, NULL, NULL);
+    if (pAdapter)
+        IDXGIAdapter_Release(pAdapter);
     if (FAILED(hr)) {
         av_log(ctx, AV_LOG_ERROR, "Failed to create Direct3D device (%lx)\n", (long)hr);
         return AVERROR_UNKNOWN;