#include <windows.h>
-#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0600
-#undef _WIN32_WINNT
-#define _WIN32_WINNT 0x0600
-#endif
#define DXVA2API_USE_BITFIELDS
#define COBJMACROS
// released in dxva2_frames_uninit()
}
-static AVBufferRef *dxva2_pool_alloc(void *opaque, int size)
+static AVBufferRef *dxva2_pool_alloc(void *opaque, size_t size)
{
AVHWFramesContext *ctx = (AVHWFramesContext*)opaque;
DXVA2FramesContext *s = ctx->internal->priv;
if (ret < 0)
goto fail;
- av_image_copy(map->data, map->linesize, src->data, src->linesize,
+ av_image_copy(map->data, map->linesize, (const uint8_t **)src->data, src->linesize,
ctx->sw_format, src->width, src->height);
fail:
dst_linesize[i] = dst->linesize[i];
src_linesize[i] = map->linesize[i];
}
- av_image_copy_uc_from(dst->data, dst_linesize, map->data, src_linesize,
+ av_image_copy_uc_from(dst->data, dst_linesize, (const uint8_t **)map->data, src_linesize,
ctx->sw_format, src->width, src->height);
fail:
av_frame_free(&map);