}
}
+static void dxva2_pool_release_dummy(void *opaque, uint8_t *data)
+{
+ // important not to free anything here--data is a surface object
+ // associated with the call to CreateSurface(), and these surfaces are
+ // released in dxva2_frames_uninit()
+}
+
static AVBufferRef *dxva2_pool_alloc(void *opaque, int size)
{
AVHWFramesContext *ctx = (AVHWFramesContext*)opaque;
if (s->nb_surfaces_used < hwctx->nb_surfaces) {
s->nb_surfaces_used++;
return av_buffer_create((uint8_t*)s->surfaces_internal[s->nb_surfaces_used - 1],
- sizeof(*hwctx->surfaces), NULL, 0, 0);
+ sizeof(*hwctx->surfaces), dxva2_pool_release_dummy, 0, 0);
}
return NULL;