}
#endif
+#if !HAVE_COPYSIGN
+static av_always_inline double copysign(double x, double y)
+{
+ uint64_t vx = av_double2int(x);
+ uint64_t vy = av_double2int(y);
+ return av_int2double((vx & UINT64_C(0x7fffffffffffffff)) | (vy & UINT64_C(0x8000000000000000)));
+}
+#endif
+
#if !HAVE_COSF
#undef cosf
#define cosf(x) ((float)cos(x))