#include <string.h>
#include "attributes.h"
-#include "config.h"
#include "internal.h"
#include "version.h"
#include "lls.h"
LOCAL_ALIGNED(32, double, var, [4]);
double eval;
- var[0] = (av_lfg_get(&lfg) / (double) UINT_MAX - 0.5) * 2;
+ var[0] = (av_lfg_get(&lfg) / (double) UINT_MAX - 0.5) * 2;
var[1] = var[0] + av_lfg_get(&lfg) / (double) UINT_MAX - 0.5;
var[2] = var[1] + av_lfg_get(&lfg) / (double) UINT_MAX - 0.5;
var[3] = var[2] + av_lfg_get(&lfg) / (double) UINT_MAX - 0.5;