*/
void* (*child_next)(void *obj, void *prev);
- /**
- * Return an AVClass corresponding to the next potential
- * AVOptions-enabled child.
- *
- * The difference between child_next and this is that
- * child_next iterates over _already existing_ objects, while
- * child_class_next iterates over _all possible_ children.
- */
- const struct AVClass* (*child_class_next)(const struct AVClass *prev);
-
/**
* Category used for visualization (like color)
* This is only set if the category is equal for all objects using this class.
* available since version (52.12)
*/
int (*query_ranges)(struct AVOptionRanges **, void *obj, const char *key, int flags);
+
+ /**
+ * Iterate over the AVClasses corresponding to potential AVOptions-enabled
+ * children.
+ *
+ * @param iter pointer to opaque iteration state. The caller must initialize
+ * *iter to NULL before the first call.
+ * @return AVClass for the next AVOptions-enabled child or NULL if there are
+ * no more such children.
+ *
+ * @note The difference between child_next and this is that child_next
+ * iterates over _already existing_ objects, while child_class_iterate
+ * iterates over _all possible_ children.
+ */
+ const struct AVClass* (*child_class_iterate)(void **iter);
} AVClass;
/**